use AvatarFactory
parent
eff1694e40
commit
74c252a4aa
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@ -111,7 +111,7 @@ namespace OpenSim.Modules.Appearance2Avatar
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//Send Update
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m_log.Info("[" + Name + "] Info: Send update to all clients");
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foreach (ScenePresence presens in m_scene.GetScenePresences())
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presens.ControllingClient.SendAppearance(presens.UUID, sp.Appearance.VisualParams, sp.Appearance.Texture.GetBakesBytes(), sp.Appearance.AvatarPreferencesHoverZ);
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m_scene.AvatarFactory.SendAppearance(presens.UUID);
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}
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}
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else
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