add send error handling

master
Christopher 2020-07-01 21:36:10 +02:00
parent c16cd2f9cf
commit b7a69bda80
1 changed files with 38 additions and 31 deletions

View File

@ -241,42 +241,49 @@ namespace OpenSim.Modules.EMail
public void SendEmail(UUID objectID, string address, string subject, string body)
{
SceneObjectPart sceneObject = m_scene.GetSceneObjectPart(objectID);
MimeMessage message = new MimeMessage();
message.From.Add(new MailboxAddress(sceneObject.Name, sceneObject.UUID + "@" + SMTP_SERVER_SENDER));
message.To.Add(new MailboxAddress("", address));
message.Subject = subject;
message.Body = new TextPart("plain"){Text = body};
message.Headers.Add(new Header(Encoding.UTF8, "ObjectID", sceneObject.UUID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "AvatarID", sceneObject.OwnerID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "Location", m_scene.Name + "@" + sceneObject.GetWorldPosition().ToString()));
using (var client = new SmtpClient())
try
{
client.CheckCertificateRevocation = false;
client.Timeout = 10000;
SceneObjectPart sceneObject = m_scene.GetSceneObjectPart(objectID);
if (SMTP_SERVER_SSL == true)
{
client.Connect(SMTP_SERVER_HOSTNAME, SMTP_SERVER_PORT, SecureSocketOptions.Auto);
}
else if(SMTP_SERVER_TLS == true)
{
client.Connect(SMTP_SERVER_HOSTNAME, SMTP_SERVER_PORT, SecureSocketOptions.StartTlsWhenAvailable);
}
else
{
client.Connect(SMTP_SERVER_HOSTNAME, SMTP_SERVER_PORT, SecureSocketOptions.None);
}
MimeMessage message = new MimeMessage();
message.From.Add(new MailboxAddress(sceneObject.Name, sceneObject.UUID + "@" + SMTP_SERVER_SENDER));
message.To.Add(new MailboxAddress("", address));
message.Subject = subject;
message.Body = new TextPart("plain") { Text = body };
if(SMTP_SERVER_LOGIN != String.Empty && SMTP_SERVER_PASSWORD != String.Empty)
client.Authenticate(SMTP_SERVER_LOGIN, SMTP_SERVER_PASSWORD);
message.Headers.Add(new Header(Encoding.UTF8, "ObjectID", sceneObject.UUID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "AvatarID", sceneObject.OwnerID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "Location", m_scene.Name + "@" + sceneObject.GetWorldPosition().ToString()));
client.Send(message);
client.Disconnect(true);
using (var client = new SmtpClient())
{
client.CheckCertificateRevocation = false;
client.Timeout = 10000;
if (SMTP_SERVER_SSL == true)
{
client.Connect(SMTP_SERVER_HOSTNAME, SMTP_SERVER_PORT, SecureSocketOptions.Auto);
}
else if (SMTP_SERVER_TLS == true)
{
client.Connect(SMTP_SERVER_HOSTNAME, SMTP_SERVER_PORT, SecureSocketOptions.StartTlsWhenAvailable);
}
else
{
client.Connect(SMTP_SERVER_HOSTNAME, SMTP_SERVER_PORT, SecureSocketOptions.None);
}
if (SMTP_SERVER_LOGIN != String.Empty && SMTP_SERVER_PASSWORD != String.Empty)
client.Authenticate(SMTP_SERVER_LOGIN, SMTP_SERVER_PASSWORD);
client.Send(message);
client.Disconnect(true);
}
}catch(Exception _error)
{
m_log.Error("[" + Name + "] " + _error.Message);
}
}
public Email GetNextEmail(UUID objectID, string sender, string subject)