add osGetSearchableObjectList()
parent
7997f206af
commit
362a49c0ed
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@ -14,6 +14,14 @@ using System.Drawing.Imaging;
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using System.Reflection;
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using System.Threading;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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[assembly: Addin("BasicPathFindingModule", "0.1")]
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[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
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namespace OpenSim.Modules.PathFinding
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@ -105,6 +113,8 @@ namespace OpenSim.Modules.PathFinding
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m_scriptModule.RegisterScriptInvocation(this, "osSetPositionData");
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m_scriptModule.RegisterScriptInvocation(this, "osGeneratePath");
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m_scriptModule.RegisterScriptInvocation(this, "osGetObjectsList");
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m_scriptModule.RegisterScriptInvocation(this, "osGenerateDebugImage");
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m_scriptModule.RegisterConstant("PATH_ENV_SUCCESSFUL", 19850);
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@ -294,6 +304,22 @@ namespace OpenSim.Modules.PathFinding
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return requestKey.ToString();
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}
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[ScriptInvocation]
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public LSL_List osGetSearchableObjectList(UUID hostID, UUID scriptID, String searchString)
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{
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LSL_List returnList = new LSL_List();
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foreach (SceneObjectGroup thisGroup in m_scene.GetSceneObjectGroups())
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{
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if(thisGroup.Name == searchString)
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returnList.Add(thisGroup.GroupID);
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}
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return returnList;
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}
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#endregion
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}
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