diff --git a/src/BasicPathFinding.cs b/src/BasicPathFinding.cs index aecda66..3fa08c0 100644 --- a/src/BasicPathFinding.cs +++ b/src/BasicPathFinding.cs @@ -190,7 +190,7 @@ namespace OpenSim.Modules.PathFinding float baseheight = (float)m_scene.Heightmap[X, Y]; if (baseheight <= m_scene.RegionInfo.RegionSettings.WaterHeight) - _map.SetPixel(Y, X, Color.Red); + _map.SetPixel(Y, X, Color.Blue); if (baseheight > m_scene.RegionInfo.RegionSettings.WaterHeight) _map.SetPixel(Y, X, Color.Yellow);