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@ -168,7 +168,10 @@ namespace OpenSim.Modules.PathFinding
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PathNode _node = _env.Nodes.Find(X => X.PositionX == (int)position.X && X.PositionY == (int)position.Y);
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PathNode _node = _env.Nodes.Find(X => X.PositionX == (int)position.X && X.PositionY == (int)position.Y);
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if (_node == null)
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if (_node == null)
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{
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_node = new PathNode((int)position.X, (int)position.Y, false, false);
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_node = new PathNode((int)position.X, (int)position.Y, false, false);
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_env.Nodes.Add(_node);
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}
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if (walkable == 1)
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if (walkable == 1)
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_node.Walkable = true;
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_node.Walkable = true;
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