From ab24cbc073b6ea767db79ff4597627ced20052a2 Mon Sep 17 00:00:00 2001 From: Christopher Latza Date: Wed, 10 Jun 2020 21:52:15 +0200 Subject: [PATCH] change terrain XY --- src/BasicPathFinding.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BasicPathFinding.cs b/src/BasicPathFinding.cs index 8d7e752..af06229 100644 --- a/src/BasicPathFinding.cs +++ b/src/BasicPathFinding.cs @@ -142,7 +142,7 @@ namespace OpenSim.Modules.PathFinding { for (int Y = 0; Y < m_scene.RegionInfo.RegionSizeY; Y++) { - float baseheight = (float)m_scene.Heightmap[X, Y]; + float baseheight = (float)m_scene.Heightmap[Y, X]; if (baseheight <= m_scene.RegionInfo.RegionSettings.WaterHeight) _map.SetPixel(X, Y, Color.Blue);