From d2d9973b0a6d1bb70dd79aaa6c28efc4d8ea4cc2 Mon Sep 17 00:00:00 2001 From: Christopher Latza Date: Wed, 10 Jun 2020 18:36:01 +0200 Subject: [PATCH] remove debug --- src/BasicPathFinding.cs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/src/BasicPathFinding.cs b/src/BasicPathFinding.cs index 95655b8..d01e533 100644 --- a/src/BasicPathFinding.cs +++ b/src/BasicPathFinding.cs @@ -147,22 +147,19 @@ namespace OpenSim.Modules.PathFinding { Bitmap _map = new Bitmap((int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY); - for (int Y = 0; Y < m_scene.RegionInfo.RegionSizeY; Y++) + for (int X = 0; X < m_scene.RegionInfo.RegionSizeX; X++) { - m_log.Info("Y: " + Y); - for (int X = 0; X < m_scene.RegionInfo.RegionSizeX; X++) + for (int Y = 0; Y < m_scene.RegionInfo.RegionSizeY; Y++) { - m_log.Info("X: " + X); - - _map.SetPixel(X, Y, Color.Green); + _map.SetPixel(Y, X, Color.Green); float baseheight = (float)m_scene.Heightmap[X, Y]; if (baseheight <= m_scene.RegionInfo.RegionSettings.WaterHeight) - _map.SetPixel(X, Y, Color.Red); + _map.SetPixel(Y, X, Color.Red); if (checkIsPositionBlockedByObjekts(X, Y) == true) - _map.SetPixel(X, Y, Color.Yellow); + _map.SetPixel(Y, X, Color.Yellow); } }