get object uuids
parent
a773c28a73
commit
f74b953983
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@ -393,7 +393,7 @@ namespace OpenSim.Modules.PathFinding
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foreach (SceneObjectGroup thisGroup in m_scene.GetSceneObjectGroups())
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{
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if(thisGroup.Name == searchString)
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returnList.Add(thisGroup.GroupID);
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returnList.Add(thisGroup.UUID);
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}
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return returnList.ToArray();
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