OpenSim.Modules.PathFinding/src/BasicPathFinding.cs

286 lines
9.7 KiB
C#

using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.CoreModules.World.LegacyMap;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.Threading;
[assembly: Addin("BasicPathFindingModule", "0.1")]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
namespace OpenSim.Modules.PathFinding
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicPathFindingModule")]
public class BasicPathFindingModule : INonSharedRegionModule
{
#region Region Module
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene = null;
private IConfig m_config = null;
private bool m_enabled = true;
private string m_dataDirectory = "./PathFindingData";
private IScriptModuleComms m_scriptModule;
private List<Environment> m_environments = new List<Environment>();
public string Name
{
get { return "BasicPathFindingModule"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public void AddRegion(Scene scene)
{
}
public void Close()
{
}
public void Initialise(IConfigSource source)
{
try
{
m_config = source.Configs["XEngine"];
if (m_config != null)
{
m_dataDirectory = m_config.GetString("PathFindingDataDirectory", m_dataDirectory);
m_enabled = m_config.GetBoolean("EnablePathFinding", m_enabled);
}
else
{
m_log.Error("[" + Name + "]: Cant find config.");
}
}
catch (Exception e)
{
m_log.ErrorFormat("[" + Name + "]: initialization error: {0}", e.Message);
return;
}
if (m_enabled)
{
m_log.Info("[" + Name + "]: module is enabled");
}
else
{
m_log.Info("[" + Name + "]: module is disabled");
}
}
public void RegionLoaded(Scene scene)
{
if (m_enabled)
{
m_log.Info("[" + Name + "]: Load region " + scene.Name);
m_scene = scene;
m_scriptModule = m_scene.RequestModuleInterface<IScriptModuleComms>();
if (m_scriptModule == null)
{
m_log.ErrorFormat("[" + Name + "]: Failed to load IScriptModuleComms!");
m_enabled = false;
return;
}
try
{
m_scriptModule.RegisterScriptInvocation(this, "osGeneratePathEnv");
m_scriptModule.RegisterScriptInvocation(this, "osKeepAlivePathEnv");
m_scriptModule.RegisterScriptInvocation(this, "osSetPositionData");
m_scriptModule.RegisterScriptInvocation(this, "osGeneratePath");
m_scriptModule.RegisterScriptInvocation(this, "osGenerateDebugImage");
m_scriptModule.RegisterConstant("PATH_ENV_SUCCESSFUL", 19850);
m_scriptModule.RegisterConstant("PATH_ENV_NOT_FOUND", 19851);
m_scriptModule.RegisterConstant("PATH_ENV_OUT_OF_RANGE", 19852);
}
catch (Exception e)
{
m_log.WarnFormat("[" + Name + "]: script method registration failed; {0}", e.Message);
m_enabled = false;
}
m_log.Info("[" + Name + "]: Region loading done!");
}
}
public void RemoveRegion(Scene scene)
{
}
#endregion
#region Asyn Funktions
private void generatePathEnvironment(ScriptRequestData requestData, int size)
{
UUID _envID = UUID.Random();
Environment _newEnv = new Environment(_envID.ToString(), size);
lock(m_environments)
{
m_environments.Add(_newEnv);
}
m_scriptModule.DispatchReply(requestData.ScriptID, 19850, _envID.ToString(), requestData.RequestID.ToString());
}
private void keepAlivePathEnv(ScriptRequestData requestData)
{
Environment _env = m_environments.Find(X => X.ID == requestData.EnvironmentID);
if(_env != null)
{
_env.LastTimeUsed = (Int32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
m_scriptModule.DispatchReply(requestData.ScriptID, 19850, "", requestData.RequestID.ToString());
return;
}
m_scriptModule.DispatchReply(requestData.ScriptID, 19851, "", requestData.RequestID.ToString());
}
private void setPositionData(ScriptRequestData requestData, Vector3 position, int walkable, int isTarget)
{
Environment _env = m_environments.Find(X => X.ID == requestData.EnvironmentID);
if (_env != null)
{
PathNode _node = _env.Nodes.Find(X => X.PositionX == (int)position.X && X.PositionY == (int)position.Y);
if (_node == null)
{
_node = new PathNode((int)position.X, (int)position.Y, false, false);
_env.Nodes.Add(_node);
}
if (walkable == 1)
_node.Walkable = true;
if (walkable == 0)
_node.Walkable = false;
if (isTarget == 1)
_node.Target = true;
if (isTarget == 0)
_node.Target = false;
m_scriptModule.DispatchReply(requestData.ScriptID, 19850, "", requestData.RequestID.ToString());
return;
}
m_scriptModule.DispatchReply(requestData.ScriptID, 19851, "", requestData.RequestID.ToString());
}
private void generatePath(ScriptRequestData requestData)
{
}
private void generateDebugImage(ScriptRequestData requestData)
{
Environment _env = m_environments.Find(X => X.ID == requestData.EnvironmentID);
if (_env != null)
{
Bitmap _bitmap = new Bitmap(_env.Size, _env.Size);
foreach(PathNode thisNode in _env.Nodes)
{
if (thisNode.Walkable)
_bitmap.SetPixel(thisNode.PositionX, thisNode.PositionY, Color.Green);
if (!thisNode.Walkable)
_bitmap.SetPixel(thisNode.PositionX, thisNode.PositionY, Color.Black);
if (thisNode.Target)
_bitmap.SetPixel(thisNode.PositionX, thisNode.PositionY, Color.Blue);
}
_bitmap.Save(requestData.EnvironmentID + ".png");
m_scriptModule.DispatchReply(requestData.ScriptID, 19850, "", requestData.RequestID.ToString());
return;
}
m_scriptModule.DispatchReply(requestData.ScriptID, 19851, "", requestData.RequestID.ToString());
}
#endregion
#region Script Funktions
[ScriptInvocation]
public string osGeneratePathEnv(UUID hostID, UUID scriptID, int size)
{
UUID requestKey = UUID.Random();
SceneObjectGroup _host = m_scene.GetSceneObjectGroup(hostID);
(new Thread(delegate () { generatePathEnvironment(new ScriptRequestData(hostID, scriptID, null, requestKey), size); })).Start();
return requestKey.ToString();
}
[ScriptInvocation]
public string osKeepAlivePathEnv(UUID hostID, UUID scriptID, String environmentID)
{
UUID requestKey = UUID.Random();
SceneObjectGroup _host = m_scene.GetSceneObjectGroup(hostID);
(new Thread(delegate () { keepAlivePathEnv(new ScriptRequestData(hostID, scriptID, environmentID, requestKey)); })).Start();
return requestKey.ToString();
}
[ScriptInvocation]
public void osSetPositionData(UUID hostID, UUID scriptID, String environmentID, Vector3 position, int walkable, int isTarget)
{
SceneObjectGroup _host = m_scene.GetSceneObjectGroup(hostID);
(new Thread(delegate () { setPositionData(new ScriptRequestData(hostID, scriptID, environmentID), position, walkable, isTarget); })).Start();
}
[ScriptInvocation]
public string osGeneratePath(UUID hostID, UUID scriptID, String environmentID)
{
UUID requestKey = UUID.Random();
SceneObjectGroup _host = m_scene.GetSceneObjectGroup(hostID);
(new Thread(delegate () { generatePath(new ScriptRequestData(hostID, scriptID, environmentID, requestKey)); })).Start();
return requestKey.ToString();
}
[ScriptInvocation]
public string osGenerateDebugImage(UUID hostID, UUID scriptID, String environmentID)
{
UUID requestKey = UUID.Random();
SceneObjectGroup _host = m_scene.GetSceneObjectGroup(hostID);
(new Thread(delegate () { generateDebugImage(new ScriptRequestData(hostID, scriptID, environmentID, requestKey)); })).Start();
return requestKey.ToString();
}
#endregion
}
}