try to get script content
parent
b4def9d65d
commit
58bbb9487e
|
@ -81,7 +81,18 @@ namespace OpenSim.Modules.TextureFetcher
|
||||||
{
|
{
|
||||||
foreach (TaskInventoryItem item in part.Inventory.GetInventoryItems())
|
foreach (TaskInventoryItem item in part.Inventory.GetInventoryItems())
|
||||||
if (item.InvType == 10)
|
if (item.InvType == 10)
|
||||||
|
{
|
||||||
|
AssetBase assetData = m_scene.AssetService.Get(item.AssetID.ToString());
|
||||||
|
|
||||||
|
if(assetData != null)
|
||||||
|
{
|
||||||
|
String script = new ASCIIEncoding().GetString(assetData.Data);
|
||||||
|
|
||||||
|
m_log.Info("Script content: " + script);
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -127,7 +138,6 @@ namespace OpenSim.Modules.TextureFetcher
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//Convert texture uuid list to inventar items.
|
//Convert texture uuid list to inventar items.
|
||||||
foreach (UUID texture in allTextures)
|
foreach (UUID texture in allTextures)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue