remove unaviable funktion
parent
857e62abda
commit
514f78e6a1
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@ -1,7 +1,7 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>9.0.30729</ProductVersion>
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<ProductVersion>14.0.23107.0</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{D5EA1308-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@ -13,7 +13,7 @@
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<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<OutputType>Library</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<RootNamespace>OpenSim.Modules.Warp3DCachedImageModule</RootNamespace>
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@ -28,7 +28,7 @@
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DefineConstants>TRACE;DEBUG;</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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@ -41,6 +41,7 @@
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<NoStdLib>False</NoStdLib>
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<NoWarn></NoWarn>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<Prefer32Bit>False</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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@ -48,7 +49,7 @@
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<DefineConstants>TRACE;</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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@ -61,6 +62,7 @@
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<NoStdLib>False</NoStdLib>
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<NoWarn></NoWarn>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<Prefer32Bit>False</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Axiom.MathLib.dll" >
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@ -204,7 +206,7 @@
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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@ -392,7 +392,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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warp_Material waterColorMaterial = new warp_Material(ConvertColor(WATER_COLOR));
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waterColorMaterial.setReflectivity(0); // match water color with standard map module thanks lkalif
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waterColorMaterial.setTransparency((byte)((1f - WATER_COLOR.A) * 255f));
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//waterColorMaterial.setTransparency((byte)((1f - WATER_COLOR.A) * 255f));
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renderer.Scene.addMaterial("WaterColor", waterColorMaterial);
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for (int x = 0; x < m_scene.RegionInfo.RegionSizeX / 256; x++)
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@ -702,8 +702,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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return name;
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renderer.AddMaterial(name, ConvertColor(color));
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if (color.A < 1f)
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renderer.Scene.material(name).setTransparency((byte)((1f - color.A) * 255f));
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//if (color.A < 1f)
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//renderer.Scene.material(name).setTransparency((byte)((1f - color.A) * 255f));
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return name;
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}
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@ -716,7 +716,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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renderer.AddMaterial(materialName, ConvertColor(faceColor));
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if (faceColor.A < 1f)
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{
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renderer.Scene.material(materialName).setTransparency((byte) ((1f - faceColor.A)*255f));
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//renderer.Scene.material(materialName).setTransparency((byte) ((1f - faceColor.A)*255f));
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}
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warp_Texture texture = GetTexture(textureID);
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if (texture != null)
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