From ad0aa59f53ae77c85a7c745d9af5aa70187568ba Mon Sep 17 00:00:00 2001 From: Christopher Latza Date: Sat, 16 May 2020 17:37:18 +0200 Subject: [PATCH] change region position position --- src/Warp3DImageModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Warp3DImageModule.cs b/src/Warp3DImageModule.cs index 061af1e..8e50a16 100644 --- a/src/Warp3DImageModule.cs +++ b/src/Warp3DImageModule.cs @@ -263,13 +263,13 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap private void writePositionOnMap(ref Bitmap _map) { - RectangleF rectf = new RectangleF(m_scene.RegionInfo.RegionSizeY - 75, m_scene.RegionInfo.RegionSizeX - 15, 80, 25); + RectangleF rectf = new RectangleF(m_scene.RegionInfo.RegionSizeY - 85, m_scene.RegionInfo.RegionSizeX - 15, 80, 25); Graphics g = Graphics.FromImage(_map); g.SmoothingMode = SmoothingMode.AntiAlias; g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.PixelOffsetMode = PixelOffsetMode.HighQuality; - g.DrawString("<" + m_scene.RegionInfo.RegionLocX + " " + m_scene.RegionInfo.RegionLocY + ">", new Font("Arial", 8), Brushes.White, rectf); + g.DrawString(m_scene.RegionInfo.RegionLocX + ", " + m_scene.RegionInfo.RegionLocY, new Font("Arial", 8), Brushes.White, rectf); g.Flush(); }