using OpenMetaverse; using OpenSim.Region.Framework.Scenes; using NLua; namespace OpenSim.Region.ScriptEngine.Lua { class RunningScript { private SceneObjectPart m_host = null; private InventoryItem m_item = null; private Lua m_runtime = null; private RunningScript(InventoryItem item, SceneObjectPart host) { m_host = host; m_item = item; m_runtime = new Lua(); } } }