using System.Reflection; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. #if NETFRAMEWORK [assembly: AssemblyTitle ("NLua (.NET Framework 4.5)")] #elif WINDOWS_UWP [assembly: AssemblyTitle ("NLua (Windows Universal)")] #elif __ANDROID__ [assembly: AssemblyTitle ("NLua (Xamarin.Android)")] #elif NETCOREAPP [assembly: AssemblyTitle ("NLua (.NET Core)")] #elif NETSTANDARD [assembly: AssemblyTitle ("NLua (.NET Standard)")] #elif __TVOS__ [assembly: AssemblyTitle ("NLua (Xamarin.tvOS)")] #elif __WATCHOS__ [assembly: AssemblyTitle ("NLua (Xamarin.watchOS)")] #elif __IOS__ [assembly: AssemblyTitle ("NLua (Xamarin.iOS)")] #elif __MACOS__ [assembly: AssemblyTitle ("NLua (Xamarin.Mac)")] #else [assembly: AssemblyTitle ("NLua (.NET Framework)")] #endif [assembly: AssemblyDescription ("NLua library")] [assembly: AssemblyCompany ("NLua.org")] [assembly: AssemblyProduct ("NLua")] [assembly: AssemblyCopyright ("Copyright © Vinicius Jarina 2020")] [assembly: AssemblyCulture ("")] [assembly: AssemblyVersion("1.4.1.0")] [assembly: AssemblyInformationalVersion("1.0.7+Branch.master.Sha.80a328a64f12ed9032a0f14a75e6ecad967514d0")] [assembly: AssemblyFileVersion("1.4.1.0")]