OpenSim.Region.ScriptEngine.../src/LUA/Event/DebugHookEventArgs.cs

21 lines
422 B
C#

using System;
using KeraLua;
namespace NLua.Event
{
/// <summary>
/// Event args for hook callback event
/// </summary>
public class DebugHookEventArgs : EventArgs
{
public DebugHookEventArgs(LuaDebug luaDebug)
{
LuaDebug = luaDebug;
}
/// <summary>
/// Lua Debug Information
/// </summary>
public LuaDebug LuaDebug { get; }
}
}