OpenSim.Region.ScriptEngine.../src/LUA/Exceptions/LuaException.cs

20 lines
348 B
C#

using System;
namespace NLua.Exceptions
{
/// <summary>
/// Exceptions thrown by the Lua runtime
/// </summary>
[Serializable]
public class LuaException : Exception
{
public LuaException (string message) : base(message)
{
}
public LuaException (string message, Exception innerException) : base(message, innerException)
{
}
}
}