OpenSim.Region.ScriptEngine.../src/LUAEngine.cs

214 lines
5.7 KiB
C#

using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
[assembly: Addin("LUAEngine", "0.1")]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
namespace OpenSim.Region.ScriptEngine.Lua
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LUAEngine")]
class LUAEngine : INonSharedRegionModule, IScriptModule, IScriptEngine
{
#region INonSharedRegionModule
public string Name => throw new NotImplementedException();
public Type ReplaceableInterface => throw new NotImplementedException();
public void AddRegion(Scene scene)
{
throw new NotImplementedException();
}
public void Close()
{
throw new NotImplementedException();
}
public void Initialise(IConfigSource source)
{
throw new NotImplementedException();
}
public void RegionLoaded(Scene scene)
{
throw new NotImplementedException();
}
public void RemoveRegion(Scene scene)
{
throw new NotImplementedException();
}
#endregion
#region IScriptModule
public string ScriptEngineName => throw new NotImplementedException();
public event ScriptRemoved OnScriptRemoved;
public event ObjectRemoved OnObjectRemoved;
public Dictionary<uint, float> GetObjectScriptsExecutionTimes()
{
throw new NotImplementedException();
}
public ArrayList GetScriptErrors(UUID itemID)
{
throw new NotImplementedException();
}
public float GetScriptExecutionTime(List<UUID> itemIDs)
{
throw new NotImplementedException();
}
public bool GetScriptState(UUID itemID)
{
throw new NotImplementedException();
}
public string GetXMLState(UUID itemID)
{
throw new NotImplementedException();
}
public bool HasScript(UUID itemID, out bool running)
{
throw new NotImplementedException();
}
public bool PostObjectEvent(UUID itemID, string name, object[] args)
{
throw new NotImplementedException();
}
public bool PostScriptEvent(UUID itemID, string name, object[] args)
{
throw new NotImplementedException();
}
public bool ResumeScript(UUID itemID)
{
throw new NotImplementedException();
}
public void SaveAllState()
{
throw new NotImplementedException();
}
public bool SetXMLState(UUID itemID, string xml)
{
throw new NotImplementedException();
}
public void StartProcessing()
{
throw new NotImplementedException();
}
public bool SuspendScript(UUID itemID)
{
throw new NotImplementedException();
}
#endregion
#region IScriptEngine
public Scene World => throw new NotImplementedException();
public IScriptModule ScriptModule => throw new NotImplementedException();
public IConfig Config => throw new NotImplementedException();
public IConfigSource ConfigSource => throw new NotImplementedException();
public string ScriptEnginePath => throw new NotImplementedException();
public string ScriptClassName => throw new NotImplementedException();
public string ScriptBaseClassName => throw new NotImplementedException();
public string[] ScriptReferencedAssemblies => throw new NotImplementedException();
public ParameterInfo[] ScriptBaseClassParameters => throw new NotImplementedException();
public void ApiResetScript(UUID itemID)
{
throw new NotImplementedException();
}
public void CancelScriptEvent(UUID itemID, string eventName)
{
throw new NotImplementedException();
}
public IScriptApi GetApi(UUID itemID, string name)
{
throw new NotImplementedException();
}
public DetectParams GetDetectParams(UUID item, int number)
{
throw new NotImplementedException();
}
public int GetStartParameter(UUID itemID)
{
throw new NotImplementedException();
}
public bool PostObjectEvent(uint localID, EventParams parms)
{
throw new NotImplementedException();
}
public bool PostScriptEvent(UUID itemID, EventParams parms)
{
throw new NotImplementedException();
}
public IScriptWorkItem QueueEventHandler(object parms)
{
throw new NotImplementedException();
}
public void ResetScript(UUID itemID)
{
throw new NotImplementedException();
}
public void SetMinEventDelay(UUID itemID, double delay)
{
throw new NotImplementedException();
}
public void SetScriptState(UUID itemID, bool state, bool self)
{
throw new NotImplementedException();
}
public void SetState(UUID itemID, string newState)
{
throw new NotImplementedException();
}
public void SleepScript(UUID itemID, int delay)
{
throw new NotImplementedException();
}
#endregion
}
}