2011-07-08 17:57:07 +00:00
|
|
|
/*
|
|
|
|
* Copyright (c) Contributors, https://github.com/jonc/osboids
|
|
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are met:
|
|
|
|
* * Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
|
|
* documentation and/or other materials provided with the distribution.
|
|
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
|
|
* names of its contributors may be used to endorse or promote products
|
|
|
|
* derived from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
using System;
|
|
|
|
using System.Timers;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using OpenMetaverse;
|
|
|
|
using System.IO;
|
|
|
|
using Nini.Config;
|
|
|
|
using System.Threading;
|
|
|
|
using log4net;
|
|
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
|
|
using OpenSim.Region.Framework.Scenes;
|
|
|
|
using OpenSim.Framework;
|
|
|
|
using OpenSim.Framework.Console;
|
|
|
|
|
|
|
|
namespace Flocking
|
|
|
|
{
|
|
|
|
public class FlockingModule : INonSharedRegionModule
|
|
|
|
{
|
|
|
|
|
|
|
|
private static readonly ILog m_log = LogManager.GetLogger (System.Reflection.MethodBase.GetCurrentMethod ().DeclaringType);
|
2011-07-09 11:35:13 +00:00
|
|
|
static object m_sync = new object();
|
2011-07-08 17:57:07 +00:00
|
|
|
|
|
|
|
private Scene m_scene;
|
|
|
|
private FlockingModel m_model;
|
|
|
|
private FlockingView m_view;
|
|
|
|
private bool m_enabled = false;
|
|
|
|
private bool m_ready = false;
|
|
|
|
private uint m_frame = 0;
|
2011-07-09 11:35:13 +00:00
|
|
|
private int m_frameUpdateRate = 1;
|
2011-07-09 10:11:19 +00:00
|
|
|
private int m_chatChannel = 118;
|
|
|
|
private string m_boidPrim;
|
|
|
|
private UUID m_owner;
|
2011-07-08 17:57:07 +00:00
|
|
|
|
|
|
|
#region IRegionModule Members
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public void Initialise (IConfigSource source)
|
|
|
|
{
|
2011-07-09 10:11:19 +00:00
|
|
|
//check if we are in the ini files
|
|
|
|
//if so get some physical constants out of them and pass into the model
|
2011-07-09 11:35:13 +00:00
|
|
|
IConfig config = source.Configs ["Boids"];
|
2011-07-09 10:11:19 +00:00
|
|
|
if (config != null) {
|
2011-07-09 11:35:13 +00:00
|
|
|
m_chatChannel = config.GetInt ("chat-channel", 118);
|
|
|
|
m_boidPrim = config.GetString ("boid-prim", "boidPrim");
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
// we're in the config - so turn on this module
|
|
|
|
m_enabled = true;
|
|
|
|
}
|
2011-07-08 17:57:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
public void AddRegion (Scene scene)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
m_log.Info ("ADDING FLOCKING");
|
2011-07-08 17:57:07 +00:00
|
|
|
m_scene = scene;
|
|
|
|
if (m_enabled) {
|
2011-07-09 10:11:19 +00:00
|
|
|
//register commands
|
2011-07-09 11:35:13 +00:00
|
|
|
RegisterCommands ();
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
//register handlers
|
2011-07-08 17:57:07 +00:00
|
|
|
m_scene.EventManager.OnFrame += FlockUpdate;
|
2011-07-09 10:11:19 +00:00
|
|
|
m_scene.EventManager.OnChatFromClient += SimChatSent; //listen for commands sent from the client
|
2011-07-08 17:57:07 +00:00
|
|
|
|
2011-07-09 10:11:19 +00:00
|
|
|
// init module
|
2011-07-09 11:35:13 +00:00
|
|
|
m_model = new FlockingModel ();
|
2011-07-08 17:57:07 +00:00
|
|
|
m_view = new FlockingView (m_scene);
|
2011-07-09 12:27:58 +00:00
|
|
|
m_view.BoidPrim = m_boidPrim;
|
2011-07-08 17:57:07 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void RegionLoaded (Scene scene)
|
|
|
|
{
|
|
|
|
if (m_enabled) {
|
2011-07-09 11:35:13 +00:00
|
|
|
// Generate initial flock values
|
|
|
|
m_model.Initialise (200, 255, 255, 255);
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
// who is the owner for the flock in this region
|
|
|
|
m_owner = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
2011-07-09 11:35:13 +00:00
|
|
|
m_view.PostInitialize (m_owner);
|
2011-07-08 17:57:07 +00:00
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
// Mark Module Ready for duty
|
|
|
|
m_ready = true;
|
2011-07-08 17:57:07 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void RemoveRegion (Scene scene)
|
|
|
|
{
|
|
|
|
if (m_enabled) {
|
|
|
|
m_scene.EventManager.OnFrame -= FlockUpdate;
|
2011-07-09 10:11:19 +00:00
|
|
|
m_scene.EventManager.OnChatFromClient -= SimChatSent;
|
2011-07-08 17:57:07 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public string Name {
|
|
|
|
get { return "FlockingModule"; }
|
|
|
|
}
|
|
|
|
|
|
|
|
public bool IsSharedModule {
|
|
|
|
get { return false; }
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region EventHandlers
|
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
public void FlockUpdate ()
|
|
|
|
{
|
|
|
|
if (((m_frame++ % m_frameUpdateRate) != 0) || !m_ready || !m_enabled) {
|
|
|
|
return;
|
|
|
|
}
|
2011-07-08 17:57:07 +00:00
|
|
|
|
|
|
|
//m_log.InfoFormat("update my boids");
|
|
|
|
|
|
|
|
// work out where everyone has moved to
|
|
|
|
// and tell the scene to render the new positions
|
2011-07-09 11:35:13 +00:00
|
|
|
lock( m_sync ) {
|
|
|
|
List<Boid > boids = m_model.UpdateFlockPos ();
|
|
|
|
m_view.Render (boids);
|
|
|
|
}
|
|
|
|
}
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
protected void SimChatSent (Object x, OSChatMessage msg)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
m_log.Info ("got msg");
|
2011-07-09 10:11:19 +00:00
|
|
|
if (m_scene.ConsoleScene () != m_scene)
|
|
|
|
return; // not for us
|
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
m_log.Info ("got channel" + msg.Channel);
|
2011-07-09 10:11:19 +00:00
|
|
|
if (msg.Channel != m_chatChannel)
|
|
|
|
return; // not for us
|
|
|
|
|
|
|
|
// try and parse a valid cmd from this msg
|
|
|
|
string cmd = msg.Message.ToLower ();
|
2011-07-09 11:35:13 +00:00
|
|
|
m_log.Info ("got cmd " + cmd);
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
//stick ui in the args so we know to respond in world
|
2011-07-09 11:35:13 +00:00
|
|
|
string[] args = (cmd + " <ui>").Split (" ".ToCharArray ());
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
if (cmd.StartsWith ("stop")) {
|
2011-07-09 11:35:13 +00:00
|
|
|
HandleStopCmd ("flock", args);
|
|
|
|
} else if (cmd.StartsWith ("start")) {
|
|
|
|
HandleStartCmd ("flock", args);
|
|
|
|
} else if (cmd.StartsWith ("size")) {
|
|
|
|
HandleSetSizeCmd ("flock", args);
|
|
|
|
} else if (cmd.StartsWith ("stats")) {
|
|
|
|
HandleShowStatsCmd ("flock", args);
|
|
|
|
} else if (cmd.StartsWith ("prim")) {
|
|
|
|
HandleSetPrimCmd ("flock", args);
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|
2011-07-08 17:57:07 +00:00
|
|
|
|
|
|
|
#endregion
|
2011-07-09 10:11:19 +00:00
|
|
|
|
|
|
|
#region Command Handling
|
|
|
|
|
|
|
|
private void AddCommand (string cmd, string args, string help, CommandDelegate fn)
|
|
|
|
{
|
|
|
|
string argStr = "";
|
2011-07-09 11:35:13 +00:00
|
|
|
if (args.Trim ().Length > 0) {
|
2011-07-09 10:11:19 +00:00
|
|
|
argStr = " <" + args + "> ";
|
|
|
|
}
|
|
|
|
m_scene.AddCommand (this, "flock-" + cmd, "flock-" + cmd + argStr, help, fn);
|
|
|
|
}
|
2011-07-08 17:57:07 +00:00
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
private void RegisterCommands ()
|
|
|
|
{
|
2011-07-09 10:11:19 +00:00
|
|
|
AddCommand ("stop", "", "Stop all Flocking", HandleStopCmd);
|
|
|
|
AddCommand ("start", "", "Start Flocking", HandleStartCmd);
|
|
|
|
AddCommand ("size", "num", "Adjust the size of the flock ", HandleSetSizeCmd);
|
|
|
|
AddCommand ("stats", "", "show flocking stats", HandleShowStatsCmd);
|
|
|
|
AddCommand ("prim", "name", "set the prim used for each boid to that passed in", HandleSetPrimCmd);
|
|
|
|
}
|
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
private bool ShouldHandleCmd ()
|
|
|
|
{
|
2011-07-09 10:11:19 +00:00
|
|
|
return m_scene.ConsoleScene () == m_scene;
|
|
|
|
}
|
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
private bool IsInWorldCmd (ref string [] args)
|
|
|
|
{
|
2011-07-09 10:11:19 +00:00
|
|
|
bool retVal = false;
|
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
if (args.Length > 0 && args [args.Length - 1].Equals ("<ui>")) {
|
2011-07-09 10:11:19 +00:00
|
|
|
retVal = true;
|
|
|
|
}
|
|
|
|
return retVal;
|
|
|
|
}
|
|
|
|
|
2011-07-09 11:35:13 +00:00
|
|
|
private void ShowResponse (string response, bool inWorld)
|
|
|
|
{
|
|
|
|
if (inWorld) {
|
|
|
|
IClientAPI ownerAPI = null;
|
|
|
|
if (m_scene.TryGetClient (m_owner, out ownerAPI)) {
|
|
|
|
ownerAPI.SendBlueBoxMessage (m_owner, "osboids", response);
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
2011-07-09 11:35:13 +00:00
|
|
|
} else {
|
|
|
|
MainConsole.Instance.Output (response);
|
|
|
|
}
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
public void HandleStopCmd (string module, string[] args)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
if (ShouldHandleCmd ()) {
|
|
|
|
m_log.Info ("stop the flocking capability");
|
2011-07-09 10:11:19 +00:00
|
|
|
m_enabled = false;
|
2011-07-09 11:35:13 +00:00
|
|
|
m_view.Clear ();
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void HandleStartCmd (string module, string[] args)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
if (ShouldHandleCmd ()) {
|
|
|
|
m_log.Info ("start the flocking capability");
|
2011-07-09 10:11:19 +00:00
|
|
|
m_enabled = true;
|
2011-07-09 11:35:13 +00:00
|
|
|
FlockUpdate ();
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void HandleSetSizeCmd (string module, string[] args)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
if (ShouldHandleCmd ()) {
|
|
|
|
lock( m_sync ) {
|
|
|
|
//m_enabled = false;
|
|
|
|
//m_log.Info( args );
|
|
|
|
int newSize = Convert.ToInt32(args[1]);
|
|
|
|
m_model.Size = newSize;
|
|
|
|
m_view.Clear();
|
|
|
|
//m_enabled = true;
|
|
|
|
}
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void HandleShowStatsCmd (string module, string[] args)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
if (ShouldHandleCmd ()) {
|
|
|
|
bool inWorld = IsInWorldCmd (ref args);
|
|
|
|
ShowResponse ("Num Boids = " + m_model.Size, inWorld);
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void HandleSetPrimCmd (string module, string[] args)
|
|
|
|
{
|
2011-07-09 11:35:13 +00:00
|
|
|
if (ShouldHandleCmd ()) {
|
2011-07-09 12:27:58 +00:00
|
|
|
//m_log.Info ("set prim not implemented yet");
|
|
|
|
string primName = args[1];
|
|
|
|
lock(m_sync) {
|
|
|
|
m_view.BoidPrim = primName;
|
|
|
|
m_view.Clear();
|
|
|
|
}
|
2011-07-09 10:11:19 +00:00
|
|
|
}
|
|
|
|
}
|
2011-07-09 11:35:13 +00:00
|
|
|
|
2011-07-09 10:11:19 +00:00
|
|
|
#endregion
|
|
|
|
|
2011-07-08 17:57:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
#region IRegionModuleBase Members
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public void Close ()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
public Type ReplaceableInterface {
|
|
|
|
get { return null; }
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|