diff --git a/Module/BirdsModule/FlockingModule.cs b/Module/BirdsModule/FlockingModule.cs index 59c990f..db8a66e 100644 --- a/Module/BirdsModule/FlockingModule.cs +++ b/Module/BirdsModule/FlockingModule.cs @@ -220,17 +220,21 @@ namespace Flocking string[] args = (cmd + " ").Split (" ".ToCharArray ()); if (cmd.StartsWith ("stop")) { - HandleStopCmd ("flock", args); + HandleStopCmd (m_name, args); } else if (cmd.StartsWith ("start")) { - HandleStartCmd ("flock", args); + HandleStartCmd (m_name, args); + } else if (cmd.StartsWith("enable")) { + HandleEnableCmd(m_name, args); + } else if (cmd.StartsWith("disable")) { + HandleDisableCmd(m_name, args); } else if (cmd.StartsWith ("size")) { - HandleSetSizeCmd ("flock", args); + HandleSetSizeCmd (m_name, args); } else if (cmd.StartsWith ("stats")) { - HandleShowStatsCmd ("flock", args); + HandleShowStatsCmd (m_name, args); } else if (cmd.StartsWith ("prim")) { - HandleSetPrimCmd ("flock", args); + HandleSetPrimCmd (m_name, args); } else if (cmd.StartsWith ("framerate")) { - HandleSetFrameRateCmd ("flock", args); + HandleSetFrameRateCmd (m_name, args); } } @@ -264,24 +268,19 @@ namespace Flocking private bool ShouldHandleCmd () { - if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) - { - m_log.InfoFormat("[{0}]: Command Ignored!", m_name); + if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) { return false; - } else { - m_log.InfoFormat("[{0}]: Command Executed!", m_name); - return true; } - } + return true; + } private bool IsInWorldCmd (ref string [] args) { - bool retVal = false; - - if (args.Length > 0 && args [args.Length - 1].Equals ("")) { - retVal = true; - } - return retVal; + if (args.Length > 0 && args [args.Length - 1].Equals ("")) { + m_log.InfoFormat("[{0}]: Inworld command detected in region {1}", m_name, m_scene.RegionInfo.RegionName); + return true; + } + return false; } private void ShowResponse (string response, bool inWorld) @@ -311,7 +310,6 @@ namespace Flocking if (!m_ready && ShouldHandleCmd()) { m_log.InfoFormat("[{0}]: Bird flocking is enabled.", m_name); - FlockInitialise(); m_enabled = true; m_ready = true; } diff --git a/Module/BirdsModule/FlockingView.cs b/Module/BirdsModule/FlockingView.cs index fd0656c..e4701f6 100644 --- a/Module/BirdsModule/FlockingView.cs +++ b/Module/BirdsModule/FlockingView.cs @@ -29,23 +29,23 @@ using System; using System.Collections.Generic; using OpenMetaverse; using OpenSim.Framework; -using OpenSim.Region.Framework.Scenes; +using OpenSim.Region.Framework.Scenes; using log4net; namespace Flocking { public class FlockingView - { + { private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private Scene m_scene; - private UUID m_owner; + private UUID m_owner; private String m_name; private String m_birdPrim; private Dictionary m_sogMap = new Dictionary (); public FlockingView (String moduleName, Scene scene) - { + { m_name = moduleName; m_scene = scene; } @@ -63,11 +63,13 @@ namespace Flocking { //trash everything we have foreach (string name in m_sogMap.Keys) - { - m_log.InfoFormat("[{0}]: Removing prim {1} from region {2}", m_name, name, m_scene.RegionInfo.RegionName); - RemoveSOGFromScene(name); + { + m_log.InfoFormat("[{0}]: Removing prim {1} from region {2}", m_name, name, m_scene.RegionInfo.RegionName); + SceneObjectGroup sog = m_sogMap[name]; + m_scene.DeleteSceneObject(sog, false); } - m_sogMap.Clear(); + m_sogMap.Clear(); + m_scene.ForceClientUpdate(); } public void Render (List birds) @@ -82,31 +84,32 @@ namespace Flocking SceneObjectPart existing = m_scene.GetSceneObjectPart (bird.Id); - SceneObjectGroup sog; + SceneObjectGroup sog; SceneObjectPart rootPart; if (existing == null) { SceneObjectGroup group = findByName (m_birdPrim); - sog = CopyPrim (group, bird.Id); - rootPart = sog.RootPart; - //set prim to phantom + sog = CopyPrim (group, bird.Id); + rootPart = sog.RootPart; + //set prim to phantom sog.UpdatePrimFlags(rootPart.LocalId, false, false, true, false); - m_sogMap [bird.Id] = sog; + m_sogMap [bird.Id] = sog; m_log.InfoFormat("[{0}]: Adding prim {1} from region {2}", m_name, bird.Id, m_scene.RegionInfo.RegionName); m_scene.AddNewSceneObject (sog, false); } else { sog = existing.ParentGroup; - rootPart = sog.RootPart; - //set prim to phantom + m_sogMap[bird.Id] = sog; + rootPart = sog.RootPart; + //set prim to phantom sog.UpdatePrimFlags(rootPart.LocalId, false, false, true, false); } Quaternion rotation = CalcRotationToEndpoint (sog, sog.AbsolutePosition, bird.Location); - sog.UpdateGroupRotationPR( bird.Location, rotation); - - // Fire script on_rez - sog.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 1); - rootPart.ParentGroup.ResumeScripts(); + sog.UpdateGroupRotationPR( bird.Location, rotation); + + // Fire script on_rez + sog.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 1); + rootPart.ParentGroup.ResumeScripts(); rootPart.ScheduleFullUpdate(); } @@ -125,7 +128,7 @@ namespace Flocking private SceneObjectGroup CopyPrim (SceneObjectGroup prim, string name) { - SceneObjectGroup copy = prim.Copy (true); + SceneObjectGroup copy = prim.Copy (true); copy.Name = name; copy.DetachFromBackup (); return copy; @@ -154,7 +157,7 @@ namespace Flocking PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere (); shape.Scale = new Vector3 (0.5f, 0.5f, 0.5f); - SceneObjectGroup prim = new SceneObjectGroup(m_owner, new Vector3((float)m_scene.RegionInfo.RegionSizeX / 2, (float)m_scene.RegionInfo.RegionSizeY / 2, 25f), shape); + SceneObjectGroup prim = new SceneObjectGroup(m_owner, new Vector3((float)m_scene.RegionInfo.RegionSizeX / 2, (float)m_scene.RegionInfo.RegionSizeY / 2, 25f), shape); prim.Name = name; prim.DetachFromBackup (); m_scene.AddNewSceneObject (prim, false); @@ -162,14 +165,6 @@ namespace Flocking return prim; } - private void RemoveSOGFromScene(string sogName) - { - SceneObjectGroup sog = m_sogMap[sogName]; - m_scene.DeleteSceneObject(sog, false); - - } - - } }