diff --git a/CHANGES.txt b/CHANGES.txt index c3b1ffe..255e0b3 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -19,3 +19,11 @@ improved the collision algorithms somewhat added orientation flock step that attempts to limit excessive vertical velocity vectors +23/07/2011 + added ability to script boid behaviour from lsl + tidied up copyright notices + further flow field work - still flying into objects, so still work to do here + flocking simulation now doesn't start until invoked by start command + flow field now recalculated on each start - so can edit scene and restart takes this into account + +