Changed the way the module looks for configs to include Regions.ini
parent
12a498ff34
commit
d556a68cec
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@ -53,6 +53,7 @@ namespace Flocking
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private static readonly ILog m_log = LogManager.GetLogger (System.Reflection.MethodBase.GetCurrentMethod ().DeclaringType);
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public string m_name = "OpenSimBirds";
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private string m_regionConfigDir = "";
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private Scene m_scene;
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private ICommandConsole m_console;
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private FlockingModel m_model;
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@ -93,14 +94,36 @@ namespace Flocking
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public void AddRegion (Scene scene)
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{
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IConfig cnf;
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m_log.InfoFormat("[{0}]: Adding region {1} to this module", m_name, scene.RegionInfo.RegionName);
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IConfig cnf = m_config.Configs[scene.RegionInfo.RegionName];
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cnf = m_config.Configs["Startup"];
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m_regionConfigDir = cnf.GetString("regionload_regionsdir", Path.Combine(Util.configDir(), "bin/Regions/"));
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cnf = m_config.Configs[scene.RegionInfo.RegionName];
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if (cnf == null)
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{
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m_log.InfoFormat("[{0}]: No region section [{1}] found in configuration. Birds in this region are set to Disabled", m_name, scene.RegionInfo.RegionName);
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m_enabled = false;
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return;
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m_log.InfoFormat("[{0}]: No region section [{1}] found in addon-modules/{2}/config/*.ini configuration files.", m_name, scene.RegionInfo.RegionName, m_name);
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//string moduleConfigFile = Path.Combine(Util.configDir(),m_name + ".ini");
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string moduleConfigFile = Path.Combine(m_regionConfigDir, "Regions.ini");
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try
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{
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m_log.InfoFormat("[{0}]: Checking {1} for [{2}] section containing valid config keys", m_name, moduleConfigFile, scene.RegionInfo.RegionName);
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m_config = new IniConfigSource(moduleConfigFile);
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cnf = m_config.Configs[scene.RegionInfo.RegionName];
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}
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catch (Exception)
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{
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cnf = null;
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}
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if (cnf == null)
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{
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m_log.InfoFormat("[{0}]: No region section [{1}] found in configuration {2}. Birds in this region are set to Disabled", m_name, scene.RegionInfo.RegionName, moduleConfigFile);
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m_enabled = false;
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return;
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}
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}
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m_enabled = cnf.GetBoolean("BirdsEnabled", false);
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