Jon Cundill
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9083dbf23b
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added all files to stable branch
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2011-07-21 22:37:51 +01:00 |
Jon Cundill
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c2ecfbaf7c
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fixes for stable
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2011-07-21 22:30:45 +01:00 |
Jon Cundill
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9aa909ba74
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separated flock size from flocking parameters and exposed parameters to command handlers
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2011-07-17 13:43:24 +01:00 |
Jon Cundill
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bf2061a391
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encapsulated parameters that control flock behaviour
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2011-07-17 12:42:48 +01:00 |
Jon Cundill
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c1109c1810
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fixed up in world command handling somewhat, added parser
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2011-07-17 11:53:35 +01:00 |
Jon Cundill
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cdbac1c921
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added tests - no sogs yet
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2011-07-16 08:56:20 +01:00 |
Jon Cundill
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3c4e2a72ef
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fixed copyright
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2011-07-11 23:27:11 +01:00 |
Jon Cundill
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75f4750694
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expose additional parameters to ini files
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2011-07-11 00:08:26 +01:00 |
Jon Cundill
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f0bc7e018b
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added basic flow field collision detection for terrain and Prims in scene. Static at the moment
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2011-07-10 16:37:00 +01:00 |
Jon Cundill
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7d6417d5fd
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bug fixes to rotation
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2011-07-09 17:39:29 +01:00 |
Jon Cundill
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0f3b9ef3dc
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added cmd to slowdown framerate - good for debugging
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2011-07-09 13:38:04 +01:00 |
Jon Cundill
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f0176ce13f
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added basic ability to set the boid prim - no error checking yet
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2011-07-09 13:27:58 +01:00 |
Jon Cundill
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72db5e2cc8
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added ability to change flock size
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2011-07-09 12:35:13 +01:00 |
Jon Cundill
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57717a3a79
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basic controller structure added
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2011-07-09 11:11:19 +01:00 |
Jon Cundill
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7f38d0537e
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fixed prebuild to reflect name change
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2011-07-08 22:22:19 +01:00 |
Jon Cundill
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a5a5cfdfa5
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cleaned up binaries
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2011-07-08 18:59:14 +01:00 |
Jon Cundill
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bcca860e88
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initial commit
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2011-07-08 18:57:07 +01:00 |