;; Set the Birds settings per named region

[Test Region 2]

	BirdsEnabled = True         ;set to false to disable the module in this region
	BirdsChatChannel = 118      ;which channel do we listen on for in world commands	
	BirdsFlockSize = 20         ;the number of birds to flock
	BirdsMaxSpeed = 1.5         ;how far each bird can travel per update
	BirdsMaxForce = 0.20        ;the maximum acceleration allowed to the current velocity of the bird
	BirdsNeighbourDistance = 25 ;max distance for other birds to be considered in the same flock as us
	BirdsDesiredSeparation = 10 ;how far away from other birds we would like to stay
	BirdsTolerance = 5          ;how close to the edges of things can we get without being worried
	BirdsBorderSize = 5         ;how close to the edge of a region can we get?
	BirdsMaxHeight = 75         ;how high are we allowed to flock
	BirdsPrim = SeaGull1        ;By default the module will create a flock of plain wooden spheres, 
				    ;however this can be overridden to the name of an existing prim that
				    ;needs to already exist in the scene - i.e. be rezzed in the region.