541 lines
21 KiB
C#
541 lines
21 KiB
C#
/*
|
|
* Copyright (c) Contributors, https://github.com/jonc/osboids
|
|
* https://github.com/JakDaniels/OpenSimBirds
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
using System;
|
|
using System.Timers;
|
|
using System.Net;
|
|
using System.IO;
|
|
using System.Text;
|
|
using System.Collections.Generic;
|
|
using OpenMetaverse;
|
|
using Nini.Config;
|
|
using System.Threading;
|
|
using log4net;
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Console;
|
|
using Mono.Addins;
|
|
|
|
[assembly: Addin("OpenSimBirds", "0.2")]
|
|
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
|
|
|
namespace Flocking
|
|
{
|
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "OpenSimBirds")]
|
|
public class FlockingModule : INonSharedRegionModule
|
|
{
|
|
#region Fields
|
|
private static readonly ILog m_log = LogManager.GetLogger (System.Reflection.MethodBase.GetCurrentMethod ().DeclaringType);
|
|
|
|
public string m_name = "OpenSimBirds";
|
|
private Scene m_scene;
|
|
private ICommandConsole m_console;
|
|
private FlockingModel m_model;
|
|
private FlockingView m_view;
|
|
private bool m_enabled = false;
|
|
private bool m_ready = false;
|
|
private uint m_frame = 0;
|
|
private int m_frameUpdateRate = 1;
|
|
private int m_chatChannel = 118;
|
|
private string m_birdPrim;
|
|
private int m_flockSize = 50;
|
|
private int m_maxFlockSize = 100;
|
|
private float m_maxSpeed;
|
|
private float m_maxForce;
|
|
private float m_neighbourDistance;
|
|
private float m_desiredSeparation;
|
|
private float m_tolerance;
|
|
private float m_borderSize;
|
|
private int m_maxHeight;
|
|
private Vector3 m_shoutPos = new Vector3(128f, 128f, 30f);
|
|
static object m_sync = new object();
|
|
|
|
public IConfigSource m_config;
|
|
|
|
private UUID m_owner;
|
|
#endregion
|
|
|
|
#region IRegionModuleBase implementation
|
|
|
|
public string Name { get { return m_name; } }
|
|
public Type ReplaceableInterface { get { return null; } }
|
|
public bool IsSharedModule { get { return false; } }
|
|
|
|
public void Initialise (IConfigSource source)
|
|
{
|
|
m_config = source;
|
|
}
|
|
|
|
public void AddRegion (Scene scene)
|
|
{
|
|
m_log.InfoFormat("[{0}]: Adding region {1} to this module", m_name, scene.RegionInfo.RegionName);
|
|
IConfig cnf = m_config.Configs[scene.RegionInfo.RegionName];
|
|
|
|
if (cnf == null)
|
|
{
|
|
m_log.InfoFormat("[{0}]: No region section [{1}] found in configuration. Birds in this region are set to Disabled", m_name, scene.RegionInfo.RegionName);
|
|
m_enabled = false;
|
|
return;
|
|
}
|
|
|
|
m_enabled = cnf.GetBoolean("BirdsEnabled", false);
|
|
|
|
if (m_enabled)
|
|
{
|
|
m_chatChannel = cnf.GetInt("BirdsChatChannel", 118);
|
|
m_birdPrim = cnf.GetString("BirdsPrim", "birdPrim");
|
|
m_flockSize = cnf.GetInt("BirdsFlockSize", 50);
|
|
m_maxFlockSize = cnf.GetInt("BirdsMaxFlockSize", 100);
|
|
m_maxSpeed = cnf.GetFloat("BirdsMaxSpeed", 3f);
|
|
m_maxForce = cnf.GetFloat("BirdsMaxForce", 0.25f);
|
|
m_neighbourDistance = cnf.GetFloat("BirdsNeighbourDistance", 25f);
|
|
m_desiredSeparation = cnf.GetFloat("BirdsDesiredSeparation", 20f);
|
|
m_tolerance = cnf.GetFloat("BirdsTolerance", 5f);
|
|
m_borderSize = cnf.GetFloat("BirdsRegionBorderSize", 5f);
|
|
m_maxHeight = cnf.GetInt("BirdsMaxHeight", 256);
|
|
m_frameUpdateRate = cnf.GetInt("BirdsUpdateEveryNFrames", 1);
|
|
|
|
m_log.InfoFormat("[{0}] Enabled on channel {1} with Flock Size {2}", m_name, m_chatChannel, m_flockSize);
|
|
|
|
m_scene = scene;
|
|
m_console = MainConsole.Instance;
|
|
|
|
//register commands with the scene
|
|
RegisterCommands();
|
|
|
|
//register handlers
|
|
m_scene.EventManager.OnFrame += FlockUpdate;
|
|
m_scene.EventManager.OnChatFromClient += SimChatSent; //listen for commands sent from the client
|
|
m_scene.EventManager.OnChatFromWorld += SimChatSent;
|
|
m_scene.EventManager.OnPrimsLoaded += PrimsLoaded;
|
|
|
|
// init module
|
|
m_model = new FlockingModel(m_name, m_maxSpeed, m_maxForce, m_neighbourDistance, m_desiredSeparation, m_tolerance, m_borderSize);
|
|
m_view = new FlockingView(m_name, m_scene);
|
|
m_view.BirdPrim = m_birdPrim;
|
|
m_frame = 0;
|
|
m_shoutPos = new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 30f);
|
|
|
|
FlockInitialise();
|
|
|
|
}
|
|
}
|
|
|
|
public void RegionLoaded (Scene scene)
|
|
{
|
|
if (m_enabled)
|
|
{
|
|
// Mark Module Ready for duty
|
|
m_ready = true;
|
|
}
|
|
}
|
|
|
|
public void PrimsLoaded(Scene scene)
|
|
{
|
|
m_scene = scene;
|
|
ClearPersisted();
|
|
}
|
|
|
|
public void RemoveRegion (Scene scene)
|
|
{
|
|
m_log.InfoFormat("[{0}]: Removing region {1} from this module", m_name, scene.RegionInfo.RegionName);
|
|
if (m_enabled) {
|
|
m_view.Clear();
|
|
m_ready = false;
|
|
scene.EventManager.OnFrame -= FlockUpdate;
|
|
scene.EventManager.OnChatFromClient -= SimChatSent;
|
|
scene.EventManager.OnChatFromWorld -= SimChatSent;
|
|
}
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
if (m_enabled)
|
|
{
|
|
m_ready = false;
|
|
m_scene.EventManager.OnFrame -= FlockUpdate;
|
|
m_scene.EventManager.OnChatFromClient -= SimChatSent;
|
|
m_scene.EventManager.OnChatFromWorld -= SimChatSent;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Helpers
|
|
|
|
public void FlockInitialise()
|
|
{
|
|
//make a flow map for this scene
|
|
FlowMap flowMap = new FlowMap(m_scene, m_maxHeight, m_borderSize);
|
|
flowMap.Initialise();
|
|
|
|
// Generate initial flock values
|
|
m_model.Initialise(m_flockSize, flowMap);
|
|
|
|
// who is the owner for the flock in this region
|
|
m_owner = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
m_view.PostInitialize(m_owner);
|
|
}
|
|
|
|
public void ClearPersisted()
|
|
{
|
|
//really trash all possible birds that may have been persisted at last shutdown
|
|
int i;
|
|
for (i = m_flockSize; i < m_maxFlockSize; i++)
|
|
{
|
|
foreach (EntityBase e in m_scene.GetEntities())
|
|
{
|
|
if (e.Name == (string)(m_name + i))
|
|
{
|
|
m_log.InfoFormat("[{0}]: Removing old persisted prim {1} from region {2}", m_name, m_name + i, m_scene.RegionInfo.RegionName);
|
|
m_scene.DeleteSceneObject((SceneObjectGroup)e, false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
m_scene.ForceClientUpdate();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region EventHandlers
|
|
|
|
public void FlockUpdate ()
|
|
{
|
|
if (((m_frame++ % m_frameUpdateRate) != 0) || !m_ready || !m_enabled) {
|
|
return;
|
|
}
|
|
|
|
//m_log.InfoFormat("update my birds");
|
|
|
|
// work out where everyone has moved to
|
|
// and tell the scene to render the new positions
|
|
lock( m_sync ) {
|
|
List<Bird > birds = m_model.UpdateFlockPos ();
|
|
m_view.Render (birds);
|
|
}
|
|
}
|
|
|
|
protected void SimChatSent (Object x, OSChatMessage msg)
|
|
{
|
|
if (msg.Channel != m_chatChannel)
|
|
return; // not for us
|
|
|
|
// try and parse a valid cmd from this msg
|
|
string cmd = msg.Message; //.ToLower ();
|
|
|
|
//stick ui in the args so we know to respond in world
|
|
//bit of a hack - but lets us use CommandDelegate inWorld
|
|
string[] args = (cmd + " <ui>").Split (" ".ToCharArray ());
|
|
|
|
if (cmd.StartsWith ("stop")) {
|
|
HandleStopCmd (m_name, args);
|
|
} else if (cmd.StartsWith ("start")) {
|
|
HandleStartCmd (m_name, args);
|
|
} else if (cmd.StartsWith("enable")) {
|
|
HandleEnableCmd(m_name, args);
|
|
} else if (cmd.StartsWith("disable")) {
|
|
HandleDisableCmd(m_name, args);
|
|
} else if (cmd.StartsWith ("size")) {
|
|
HandleSetSizeCmd (m_name, args);
|
|
} else if (cmd.StartsWith ("stats")) {
|
|
HandleShowStatsCmd (m_name, args);
|
|
} else if (cmd.StartsWith ("prim")) {
|
|
HandleSetPrimCmd (m_name, args);
|
|
} else if (cmd.StartsWith("speed")) {
|
|
HandleSetMaxSpeedCmd(m_name, args);
|
|
} else if (cmd.StartsWith("force")) {
|
|
HandleSetMaxForceCmd(m_name, args);
|
|
} else if (cmd.StartsWith("distance")) {
|
|
HandleSetNeighbourDistanceCmd(m_name, args);
|
|
} else if (cmd.StartsWith("separation")) {
|
|
HandleSetDesiredSeparationCmd(m_name, args);
|
|
} else if (cmd.StartsWith("tolerance")) {
|
|
HandleSetToleranceCmd(m_name, args);
|
|
} else if (cmd.StartsWith ("framerate")) {
|
|
HandleSetFrameRateCmd (m_name, args);
|
|
}
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Command Handling
|
|
|
|
private void AddCommand (string cmd, string args, string help, CommandDelegate fn)
|
|
{
|
|
string argStr = "";
|
|
if (args.Trim ().Length > 0) {
|
|
argStr = " <" + args + "> ";
|
|
}
|
|
m_log.InfoFormat("[{0}]: Adding console command {1} - {2} to region {3}", m_name, "birds-" + cmd + argStr, help, m_scene.RegionInfo.RegionName);
|
|
//m_scene.AddCommand (this, "birds-" + cmd, "birds-" + cmd + argStr, help, fn);
|
|
m_console.Commands.AddCommand(m_name, false, "birds-" + cmd, "birds-" + cmd + argStr, help, fn);
|
|
}
|
|
|
|
private void RegisterCommands ()
|
|
{
|
|
AddCommand ("stop", "", "Stop Birds Flocking", HandleStopCmd);
|
|
AddCommand ("start", "", "Start Birds Flocking", HandleStartCmd);
|
|
AddCommand ("enable", "", "Enable Birds Flocking", HandleEnableCmd);
|
|
AddCommand ("disable", "", "Disable Birds Flocking", HandleDisableCmd);
|
|
AddCommand ("size", "num", "Adjust the size of the flock ", HandleSetSizeCmd);
|
|
AddCommand ("prim", "name", "Set the prim used for each bird to that passed in", HandleSetPrimCmd);
|
|
AddCommand ("speed", "num", "Set the maximum velocity each bird may achieve", HandleSetMaxSpeedCmd);
|
|
AddCommand("force", "num", "Set the maximum force each bird may accelerate", HandleSetMaxForceCmd);
|
|
AddCommand("distance", "num", "Set the maximum distance that other birds are to be considered in the same flock as us", HandleSetNeighbourDistanceCmd);
|
|
AddCommand("separation", "num", "How far away from other birds we would like to stay", HandleSetDesiredSeparationCmd);
|
|
AddCommand("tolerance", "num", "How close to the edges of things can we get without being worried", HandleSetToleranceCmd);
|
|
AddCommand("stats", "", "Show birds stats", HandleShowStatsCmd);
|
|
AddCommand("framerate", "num", "[debugging] only update birds every <num> frames", HandleSetFrameRateCmd);
|
|
}
|
|
|
|
private bool ShouldHandleCmd ()
|
|
{
|
|
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private bool IsInWorldCmd (ref string [] args)
|
|
{
|
|
if (args.Length > 0 && args [args.Length - 1].Equals ("<ui>")) {
|
|
m_log.InfoFormat("[{0}]: Inworld command detected in region {1}", m_name, m_scene.RegionInfo.RegionName);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private void ShowResponse (string response, bool inWorld)
|
|
{
|
|
if (inWorld) {
|
|
//IClientAPI ownerAPI = null;
|
|
//if (m_scene.TryGetClient (m_owner, out ownerAPI)) {
|
|
// ownerAPI.SendBlueBoxMessage (m_owner, "Birds", response);
|
|
//}
|
|
SendSimChat(response, m_chatChannel);
|
|
} else {
|
|
MainConsole.Instance.Output (response);
|
|
}
|
|
}
|
|
|
|
private void SendSimChat(string msg, int channel)
|
|
{
|
|
m_scene.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Region, channel, m_shoutPos, m_name, UUID.Zero, false);
|
|
}
|
|
|
|
public void HandleDisableCmd(string module, string[] args)
|
|
{
|
|
if (m_ready && ShouldHandleCmd ()) {
|
|
m_log.InfoFormat("[{0}]: Bird flocking is disabled in region {1}.", m_name, m_scene.RegionInfo.RegionName);
|
|
m_enabled = false;
|
|
m_ready = false;
|
|
m_view.Clear();
|
|
}
|
|
}
|
|
|
|
public void HandleEnableCmd(string module, string[] args)
|
|
{
|
|
if (!m_ready && ShouldHandleCmd())
|
|
{
|
|
m_log.InfoFormat("[{0}]: Bird flocking is enabled in region {1}.", m_name, m_scene.RegionInfo.RegionName);
|
|
m_enabled = true;
|
|
m_ready = true;
|
|
}
|
|
}
|
|
|
|
public void HandleStopCmd (string module, string[] args)
|
|
{
|
|
if (m_enabled && m_ready && ShouldHandleCmd())
|
|
{
|
|
m_log.InfoFormat("[{0}]: Bird flocking is stopped in region {1}.", m_name, m_scene.RegionInfo.RegionName);
|
|
m_enabled = false;
|
|
}
|
|
}
|
|
|
|
public void HandleStartCmd(string module, string[] args)
|
|
{
|
|
if (!m_enabled && m_ready && ShouldHandleCmd())
|
|
{
|
|
m_log.InfoFormat("[{0}]: Bird flocking is started in region {1}.", m_name, m_scene.RegionInfo.RegionName);
|
|
m_enabled = true;
|
|
FlockUpdate();
|
|
}
|
|
}
|
|
|
|
void HandleSetFrameRateCmd (string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd ()) {
|
|
int frameRate = Convert.ToInt32( args[1] );
|
|
m_frameUpdateRate = frameRate;
|
|
m_log.InfoFormat("[{0}]: Bird updates set to every {1} frames in region {2}.", m_name, frameRate, m_scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
|
|
public void HandleSetSizeCmd (string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd ()) {
|
|
lock( m_sync ) {
|
|
int newSize = Convert.ToInt32(args[1]);
|
|
if (newSize > m_maxFlockSize) newSize = m_maxFlockSize;
|
|
m_view.Clear();
|
|
m_model.Size = newSize;
|
|
m_log.InfoFormat("[{0}]: Bird flock size is set to {1} in region {2}.", m_name, newSize, m_scene.RegionInfo.RegionName);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleShowStatsCmd (string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd ()) {
|
|
bool inWorld = IsInWorldCmd (ref args);
|
|
int i;
|
|
int s=m_model.Size;
|
|
UUID uid;
|
|
if (inWorld)
|
|
{
|
|
m_log.InfoFormat("[{0}]: Sending bird statistics to region {1}.", m_name, m_scene.RegionInfo.RegionName);
|
|
}
|
|
|
|
ShowResponse("birds-started = " + (m_enabled ? "True" : "False"), inWorld);
|
|
ShowResponse("birds-enabled = " + (m_ready ? "True" : "False"), inWorld);
|
|
ShowResponse("birds-prim = " + m_view.BirdPrim, inWorld);
|
|
ShowResponse("birds-framerate = " + m_frameUpdateRate, inWorld);
|
|
ShowResponse("birds-maxsize = " + m_maxFlockSize, inWorld);
|
|
ShowResponse("birds-size = " + s, inWorld);
|
|
ShowResponse("birds-speed = " + m_model.MaxSpeed, inWorld);
|
|
ShowResponse("birds-force = " + m_model.MaxForce, inWorld);
|
|
ShowResponse("birds-distance = " + m_model.NeighbourDistance, inWorld);
|
|
ShowResponse("birds-separation = " + m_model.DesiredSeparation, inWorld);
|
|
ShowResponse("birds-tolerance = " + m_model.Tolerance, inWorld);
|
|
ShowResponse("birds-border = " + m_borderSize, inWorld);
|
|
|
|
for (i = 0; i < s; i++)
|
|
{
|
|
uid = UUID.Zero;
|
|
foreach (EntityBase e in m_scene.GetEntities())
|
|
{
|
|
if (e.Name == m_name + i)
|
|
{
|
|
SceneObjectGroup sog = (SceneObjectGroup)e;
|
|
SceneObjectPart rootPart = sog.RootPart;
|
|
uid = rootPart.UUID;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ShowResponse("birds-prim" + i + " = " + m_name + i + " : " + uid.ToString(), inWorld);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleSetPrimCmd (string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd ()) {
|
|
string primName = args[1];
|
|
lock(m_sync) {
|
|
m_view.BirdPrim = primName;
|
|
m_log.InfoFormat("[{0}]: Bird prim is set to {1} in region {2}.", m_name, primName, m_scene.RegionInfo.RegionName);
|
|
m_view.Clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleSetMaxSpeedCmd(string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd())
|
|
{
|
|
float maxSpeed = (float)Convert.ToDecimal(args[1]);
|
|
lock (m_sync)
|
|
{
|
|
m_model.MaxSpeed = maxSpeed;
|
|
m_log.InfoFormat("[{0}]: Birds maximum speed is set to {1} in region {2}.", m_name, maxSpeed, m_scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleSetMaxForceCmd(string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd())
|
|
{
|
|
float maxForce = (float)Convert.ToDecimal(args[1]);
|
|
lock (m_sync)
|
|
{
|
|
m_model.MaxForce = maxForce;
|
|
m_log.InfoFormat("[{0}]: Birds maximum force is set to {1} in region {2}.", m_name, maxForce, m_scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleSetNeighbourDistanceCmd(string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd())
|
|
{
|
|
float neighbourDistance = (float)Convert.ToDecimal(args[1]);
|
|
lock (m_sync)
|
|
{
|
|
m_model.NeighbourDistance = neighbourDistance;
|
|
m_log.InfoFormat("[{0}]: Birds neighbour distance is set to {1} in region {2}.", m_name, neighbourDistance, m_scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleSetDesiredSeparationCmd(string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd())
|
|
{
|
|
float desiredSeparation = (float)Convert.ToDecimal(args[1]);
|
|
lock (m_sync)
|
|
{
|
|
m_model.DesiredSeparation = desiredSeparation;
|
|
m_log.InfoFormat("[{0}]: Birds desired separation is set to {1} in region {2}.", m_name, desiredSeparation, m_scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleSetToleranceCmd(string module, string[] args)
|
|
{
|
|
if (ShouldHandleCmd())
|
|
{
|
|
float tolerance = (float)Convert.ToDecimal(args[1]);
|
|
lock (m_sync)
|
|
{
|
|
m_model.Tolerance = tolerance;
|
|
m_log.InfoFormat("[{0}]: Birds tolerance is set to {1} in region {2}.", m_name, tolerance, m_scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
}
|