add 0001-change-message-from-Lure.patch
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9bd507f871
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b648a4553e
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@ -0,0 +1,48 @@
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From b32d87c412502d9ff6333f76fec4b63cbfb955f1 Mon Sep 17 00:00:00 2001
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From: Christopher <git@clatza.dev>
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Date: Fri, 17 Jul 2020 09:31:58 +0200
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Subject: [PATCH] change message from Lure
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---
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OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs | 2 +-
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OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | 4 ++--
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2 files changed, 3 insertions(+), 3 deletions(-)
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diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs
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index 8aab90ad32..6928885815 100644
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--- a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs
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+++ b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs
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@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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Scene scene = (Scene)(client.Scene);
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ScenePresence presence = scene.GetScenePresence(client.AgentId);
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- message += "@" + m_ThisGridURL;
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+ message = scene.Name + "/" + presence.AbsolutePosition.X + "/" + presence.AbsolutePosition.Y + "/" + presence.AbsolutePosition.Z;
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m_log.DebugFormat("[HG LURE MODULE]: TP invite with message {0}", message);
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diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
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index 160a53eb74..b7f6fb5a6e 100644
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--- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
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+++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
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@@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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m = new GridInstantMessage(scene, client.AgentId,
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client.FirstName+" "+client.LastName, targetid,
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(byte)InstantMessageDialog.GodLikeRequestTeleport, false,
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- message, dest, false, presence.AbsolutePosition,
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+ scene.Name + "/" + presence.AbsolutePosition.X + "/" + presence.AbsolutePosition.Y + "/" + presence.AbsolutePosition.Z, dest, false, presence.AbsolutePosition,
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new Byte[0], true);
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}
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else
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@@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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m = new GridInstantMessage(scene, client.AgentId,
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client.FirstName+" "+client.LastName, targetid,
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(byte)InstantMessageDialog.RequestTeleport, false,
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- message, dest, false, presence.AbsolutePosition,
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+ scene.Name + "/" + presence.AbsolutePosition.X + "/" + presence.AbsolutePosition.Y + "/" + presence.AbsolutePosition.Z, dest, false, presence.AbsolutePosition,
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new Byte[0], true);
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}
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--
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2.25.1.windows.1
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