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				|  | @ -0,0 +1,28 @@ | |||
| From ca7b50bbe4b43cc6f882e04e0adb62719cf6ffe5 Mon Sep 17 00:00:00 2001 | ||||
| From: Chris <christopher@clatza.dev> | ||||
| Date: Mon, 18 Jan 2021 23:50:15 +0100 | ||||
| Subject: [PATCH] Fix NPE | ||||
| 
 | ||||
| ---
 | ||||
|  OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs | 5 ++++- | ||||
|  1 file changed, 4 insertions(+), 1 deletion(-) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs b/OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs
 | ||||
| index f3e38c421d..3b8909a46d 100644
 | ||||
| --- a/OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs
 | ||||
| +++ b/OpenSim/Region/ScriptEngine/YEngine/XMRHeapTracker.cs
 | ||||
| @@ -126,7 +126,10 @@ namespace OpenSim.Region.ScriptEngine.Yengine
 | ||||
|          { | ||||
|              try | ||||
|              { | ||||
| -                return lis.Size;
 | ||||
| +                if(lis != null)
 | ||||
| +                    return lis.Size;
 | ||||
| +
 | ||||
| +                return 0;
 | ||||
|              } | ||||
|              catch | ||||
|              { | ||||
| -- 
 | ||||
| 2.29.2.windows.3 | ||||
| 
 | ||||
|  | @ -0,0 +1,95 @@ | |||
| From 8d5f32af18bdc6cd6fe5a78ab74943701a6374c3 Mon Sep 17 00:00:00 2001 | ||||
| From: Chris <christopher@clatza.dev> | ||||
| Date: Thu, 14 Jan 2021 22:04:11 +0100 | ||||
| Subject: [PATCH] OAR keep UUID | ||||
| 
 | ||||
| ---
 | ||||
|  .../World/Archiver/ArchiveReadRequest.cs      | 22 ++++++++++++++++++- | ||||
|  .../World/Archiver/ArchiverModule.cs          |  3 +++ | ||||
|  2 files changed, 24 insertions(+), 1 deletion(-) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
 | ||||
| index 68231a91b6..3bd5695b43 100644
 | ||||
| --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
 | ||||
| +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
 | ||||
| @@ -103,6 +103,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|          protected bool m_merge; | ||||
|          protected bool m_mergeReplaceObjects; | ||||
|   | ||||
| +        /// <value>
 | ||||
| +        /// Should the archive being loaded be persisting uuids?
 | ||||
| +        /// </value>
 | ||||
| +        protected bool m_persistuuids = false;
 | ||||
| +
 | ||||
|          /// <value> | ||||
|          /// If true, force the loading of terrain from the oar file | ||||
|          /// </value> | ||||
| @@ -220,6 +225,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|              m_displacement = options.ContainsKey("displacement") ? (Vector3)options["displacement"] : Vector3.Zero; | ||||
|              m_rotation = options.ContainsKey("rotation") ? (float)options["rotation"] : 0f; | ||||
|   | ||||
| +            m_persistuuids = options.ContainsKey("persist-uuids");
 | ||||
| +            if (m_persistuuids)
 | ||||
| +            {
 | ||||
| +                m_merge = false;
 | ||||
| +            }
 | ||||
| +
 | ||||
|              m_boundingOrigin = Vector3.Zero; | ||||
|              m_boundingOrigin.Z = Constants.MinSimulationHeight; | ||||
|              m_boundingSize = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, Constants.MaxSimulationHeight - Constants.MinSimulationHeight); | ||||
| @@ -276,6 +287,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|              m_mergeReplaceObjects = options.ContainsKey("mReplaceObjects"); | ||||
|              m_requestId = requestId; | ||||
|   | ||||
| +            m_persistuuids = options.ContainsKey("persist-uuids");
 | ||||
| +            if (m_persistuuids)
 | ||||
| +            {
 | ||||
| +                m_merge = false;
 | ||||
| +            }
 | ||||
| +
 | ||||
|              m_defaultUser = scene.RegionInfo.EstateSettings.EstateOwner; | ||||
|   | ||||
|              // Zero can never be a valid user id | ||||
| @@ -623,7 +640,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|                  // For now, give all incoming scene objects new uuids.  This will allow scenes to be cloned | ||||
|                  // on the same region server and multiple examples a single object archive to be imported | ||||
|                  // to the same scene (when this is possible). | ||||
| -                sceneObject.ResetIDs();
 | ||||
| +                if (!m_persistuuids)
 | ||||
| +                {
 | ||||
| +                    sceneObject.ResetIDs();
 | ||||
| +                }
 | ||||
|   | ||||
|                  if (isTelehub) | ||||
|                  { | ||||
| diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
 | ||||
| index 329b0835a1..056dd27a82 100644
 | ||||
| --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
 | ||||
| +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
 | ||||
| @@ -106,6 +106,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|              bool mergeTerrain = false; | ||||
|              bool mergeParcels = false; | ||||
|              bool noObjects = false; | ||||
| +            bool persistUuids = false;
 | ||||
|              Vector3 displacement = new Vector3(0f, 0f, 0f); | ||||
|              String defaultUser = ""; | ||||
|              float rotation = 0f; | ||||
| @@ -116,6 +117,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|               | ||||
|              OptionSet options = new OptionSet(); | ||||
|              options.Add("m|merge", delegate(string v) { mergeOar = (v != null); }); | ||||
| +            options.Add("persist-uuids", delegate (string v) { persistUuids = (v != null); });
 | ||||
|              options.Add("mergeReplaceObjects", delegate (string v) { mergeReplaceObjects = (v != null); }); | ||||
|              options.Add("s|skip-assets", delegate(string v) { skipAssets = (v != null); }); | ||||
|              options.Add("merge-terrain", delegate(string v) { mergeTerrain = (v != null); }); | ||||
| @@ -220,6 +222,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
 | ||||
|              if (mergeTerrain) archiveOptions.Add("merge-terrain", null); | ||||
|              if (mergeParcels) archiveOptions.Add("merge-parcels", null); | ||||
|              if (noObjects) archiveOptions.Add("no-objects", null); | ||||
| +            if (persistUuids) archiveOptions.Add("persist-uuids", null);
 | ||||
|              if (defaultUser != "") | ||||
|              { | ||||
|                  UUID defaultUserUUID = UUID.Zero; | ||||
| -- 
 | ||||
| 2.29.2.windows.3 | ||||
| 
 | ||||
|  | @ -0,0 +1,28 @@ | |||
| From 722e158ff7065186b65952e5068ed1026bd8aedc Mon Sep 17 00:00:00 2001 | ||||
| From: Christopher Latza <latzachristopher@live.de> | ||||
| Date: Mon, 1 Jun 2020 21:22:51 +0200 | ||||
| Subject: [PATCH] add auto_grant_pay_perms | ||||
| 
 | ||||
| ---
 | ||||
|  .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 5 +++++ | ||||
|  1 file changed, 5 insertions(+) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
 | ||||
| index f45a8b1607..05ebc81317 100644
 | ||||
| --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
 | ||||
| +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
 | ||||
| @@ -4310,6 +4310,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
 | ||||
|                  } | ||||
|              } | ||||
|   | ||||
| +            if (World.GetExtraSetting("auto_grant_pay_perms") == "true")
 | ||||
| +            {
 | ||||
| +                implicitPerms = implicitPerms | ScriptBaseClass.PERMISSION_DEBIT;
 | ||||
| +            }
 | ||||
| +
 | ||||
|              if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||||
|              { | ||||
|                  m_host.TaskInventory.LockItemsForWrite(true); | ||||
| -- 
 | ||||
| 2.25.1.windows.1 | ||||
| 
 | ||||
|  | @ -0,0 +1,28 @@ | |||
| From 4eb8c5c65a06694f6bf998fe8bbd1383d083d4d2 Mon Sep 17 00:00:00 2001 | ||||
| From: Chris <christopher@clatza.dev> | ||||
| Date: Thu, 14 Jan 2021 19:48:52 +0100 | ||||
| Subject: [PATCH] add config | ||||
| 
 | ||||
| ---
 | ||||
|  .../Shared/Api/Implementation/AsyncCommandManager.cs          | 4 ++-- | ||||
|  1 file changed, 2 insertions(+), 2 deletions(-) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
 | ||||
| index a6a2dd890e..b31078785f 100755
 | ||||
| --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
 | ||||
| +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
 | ||||
| @@ -183,9 +183,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
 | ||||
|   | ||||
|          private void ReadConfig() | ||||
|          { | ||||
| -//            cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
 | ||||
| +            cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
 | ||||
|              // TODO: Make this sane again | ||||
| -            cmdHandlerThreadCycleSleepms = 100;
 | ||||
| +            //cmdHandlerThreadCycleSleepms = 100;
 | ||||
|          } | ||||
|   | ||||
|  /* | ||||
| -- 
 | ||||
| 2.29.2.windows.3 | ||||
| 
 | ||||
|  | @ -0,0 +1,43 @@ | |||
| From e3aa335948fda8a6558c9407847e8d9e976790cd Mon Sep 17 00:00:00 2001 | ||||
| From: Chris <christopher@clatza.dev> | ||||
| Date: Sat, 6 Feb 2021 18:14:20 +0100 | ||||
| Subject: [PATCH] dont cast LSL_Integer to int in osGetNumberOfAttachments. | ||||
| 
 | ||||
| ---
 | ||||
|  .../Shared/Api/Implementation/OSSL_Api.cs        | 16 +++++----------- | ||||
|  1 file changed, 5 insertions(+), 11 deletions(-) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
 | ||||
| index 2c6f1e44cc..680b84d732 100644
 | ||||
| --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
 | ||||
| +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
 | ||||
| @@ -4278,21 +4278,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
 | ||||
|              { | ||||
|                  foreach (object point in attachmentPoints.Data) | ||||
|                  { | ||||
| -                    LSL_Integer ipoint = new LSL_Integer(
 | ||||
| -                        (point is LSL_Integer || point is int || point is uint) ?
 | ||||
| -                            (int)point :
 | ||||
| -                            0
 | ||||
| -                    );
 | ||||
| -                    resp.Add(ipoint);
 | ||||
| -                    if (ipoint == 0)
 | ||||
| +                    if (int.TryParse(point.ToString(), out int ipoint))
 | ||||
|                      { | ||||
| -                        // indicates zero attachments
 | ||||
| -                        resp.Add(new LSL_Integer(0));
 | ||||
| +                        resp.Add(ipoint);
 | ||||
| +                        resp.Add(new LSL_Integer(target.GetAttachments((uint)ipoint).Count));
 | ||||
|                      } | ||||
|                      else | ||||
|                      { | ||||
| -                        // gets the number of attachments on the attachment point
 | ||||
| -                        resp.Add(new LSL_Integer(target.GetAttachments((uint)ipoint).Count));
 | ||||
| +                        resp.Add(new LSL_Integer(0));
 | ||||
| +                        resp.Add(new LSL_Integer(0));
 | ||||
|                      } | ||||
|                  } | ||||
|              } | ||||
| -- 
 | ||||
| 2.29.2.windows.3 | ||||
| 
 | ||||
|  | @ -0,0 +1,40 @@ | |||
| From 25061435d1029ed9633ad9aab0532b1c90c8a036 Mon Sep 17 00:00:00 2001 | ||||
| From: Christopher Latza <latzachristopher@live.de> | ||||
| Date: Sat, 13 Jun 2020 22:15:19 +0200 | ||||
| Subject: [PATCH] fix permissions | ||||
| 
 | ||||
| ---
 | ||||
|  OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 10 ++++++++++ | ||||
|  1 file changed, 10 insertions(+) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
 | ||||
| index ed35ecb082..ce1b828682 100644
 | ||||
| --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
 | ||||
| +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
 | ||||
| @@ -2514,6 +2514,11 @@ namespace OpenSim.Region.Framework.Scenes
 | ||||
|   | ||||
|          public void AggregateInnerPerms() | ||||
|          { | ||||
| +            AggregatedInnerOwnerPerms = (uint)PermissionMask.AllAndExport;
 | ||||
| +            AggregatedInnerGroupPerms = (uint)PermissionMask.AllAndExport;
 | ||||
| +            AggregatedInnerEveryonePerms = (uint)PermissionMask.AllAndExport;
 | ||||
| +            return;
 | ||||
| +
 | ||||
|              // assuming child prims permissions masks are irrelevant on a linkset | ||||
|              // root part is handle at SOG since its masks are the sog masks | ||||
|              const uint mask = (uint)PermissionMask.AllEffective; | ||||
| @@ -2538,6 +2543,11 @@ namespace OpenSim.Region.Framework.Scenes
 | ||||
|          // same as above but called during group Effective Permission validation | ||||
|          public void AggregatedInnerPermsForGroup() | ||||
|          { | ||||
| +            AggregatedInnerOwnerPerms = (uint)PermissionMask.AllAndExport;
 | ||||
| +            AggregatedInnerGroupPerms = (uint)PermissionMask.AllAndExport;
 | ||||
| +            AggregatedInnerEveryonePerms = (uint)PermissionMask.AllAndExport;
 | ||||
| +            return;
 | ||||
| +
 | ||||
|              // assuming child prims permissions masks are irrelevant on a linkset | ||||
|              // root part is handle at SOG since its masks are the sog masks | ||||
|              const uint mask = (uint)PermissionMask.AllEffective; | ||||
| -- 
 | ||||
| 2.27.0.windows.1 | ||||
| 
 | ||||
|  | @ -0,0 +1,30 @@ | |||
| From 13abf57f71396e54ee477dcc22e16e2b80c09770 Mon Sep 17 00:00:00 2001 | ||||
| From: Chris <christopher.latza@gmail.com> | ||||
| Date: Mon, 7 Nov 2016 22:58:55 +0100 | ||||
| Subject: [PATCH] remove iar passwort | ||||
| 
 | ||||
| ---
 | ||||
|  .../CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs   | 3 +++ | ||||
|  1 file changed, 3 insertions(+) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
 | ||||
| index 8847414..8d11d20 100644
 | ||||
| --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
 | ||||
| +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
 | ||||
| @@ -565,6 +565,8 @@ UserAccount account
 | ||||
|                  return null; | ||||
|              } | ||||
|   | ||||
| +            return account;
 | ||||
| +            /*
 | ||||
|              try | ||||
|              { | ||||
|                  string encpass = Util.Md5Hash(pass); | ||||
| @@ -585,6 +587,7 @@ UserAccount account
 | ||||
|                  m_log.ErrorFormat("[INVENTORY ARCHIVER]: Could not authenticate password, {0}", e); | ||||
|                  return null; | ||||
|              } | ||||
| +            */
 | ||||
|          } | ||||
|   | ||||
|          /// <summary> | ||||
|  | @ -0,0 +1,27 @@ | |||
| From b6a38c4e05ff342ea541d139c648380d7686112b Mon Sep 17 00:00:00 2001 | ||||
| From: Chris <christopher@clatza.dev> | ||||
| Date: Fri, 22 Jan 2021 16:44:56 +0100 | ||||
| Subject: [PATCH] skip large mesh objects | ||||
| 
 | ||||
| ---
 | ||||
|  OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs | 4 +--- | ||||
|  1 file changed, 1 insertion(+), 3 deletions(-) | ||||
| 
 | ||||
| diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
 | ||||
| index 121a8ce937..5810a90277 100644
 | ||||
| --- a/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
 | ||||
| +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEPrim.cs
 | ||||
| @@ -1678,9 +1678,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
 | ||||
|   | ||||
|              if (vertexCount > 64000 || indexCount > 64000) | ||||
|              { | ||||
| -                m_log.WarnFormat("[PHYSICS]: large mesh data on OdePrim {0}, mesh {1} at {2}, {3} vertices, {4} indexes",
 | ||||
| -                    Name, _pbs.SculptEntry ? _pbs.SculptTexture.ToString() : "primMesh",
 | ||||
| -                    _position.ToString() ,vertexCount , indexCount );
 | ||||
| +                return true;
 | ||||
|              } | ||||
|              IntPtr geo = IntPtr.Zero; | ||||
|   | ||||
| -- 
 | ||||
| 2.29.2.windows.3 | ||||
| 
 | ||||
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