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4Creative-Changes/CurrentPatches/0001-add-try-to-ScriptDieEx...

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From 0ebae25f7c208045b32c4da1f080cb157a7c234e Mon Sep 17 00:00:00 2001
From: Christopher <christopher@clatza.dev>
Date: Wed, 17 Nov 2021 00:24:35 +0100
Subject: [PATCH] add try to ScriptDieException
---
OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs | 14 ++++++++++----
1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs b/OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs
index 2f60bcdc84..770229d8ab 100644
--- a/OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs
+++ b/OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs
@@ -545,10 +545,16 @@ namespace OpenSim.Region.ScriptEngine.Yengine
}
else if(e is ScriptDieException)
{
- // Script did an llDie()
- //m_RunOnePhase = "dying...";
- m_SleepUntil = DateTime.MaxValue;
- m_Engine.World.DeleteSceneObject(m_Part.ParentGroup, false);
+ try
+ {
+ // Script did an llDie()
+ //m_RunOnePhase = "dying...";
+ m_SleepUntil = DateTime.MaxValue;
+ m_Engine.World.DeleteSceneObject(m_Part.ParentGroup, false);
+ }catch(Exception error)
+ {
+ SendErrorMessage(error);
+ }
}
else if (e is ScriptResetException)
{
--
2.30.1.windows.1