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4Creative-Changes/Patch/0001-OAR-keep-UUID.patch

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From 8d5f32af18bdc6cd6fe5a78ab74943701a6374c3 Mon Sep 17 00:00:00 2001
From: Chris <christopher@clatza.dev>
Date: Thu, 14 Jan 2021 22:04:11 +0100
Subject: [PATCH] OAR keep UUID
---
.../World/Archiver/ArchiveReadRequest.cs | 22 ++++++++++++++++++-
.../World/Archiver/ArchiverModule.cs | 3 +++
2 files changed, 24 insertions(+), 1 deletion(-)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 68231a91b6..3bd5695b43 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -103,6 +103,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
protected bool m_merge;
protected bool m_mergeReplaceObjects;
+ /// <value>
+ /// Should the archive being loaded be persisting uuids?
+ /// </value>
+ protected bool m_persistuuids = false;
+
/// <value>
/// If true, force the loading of terrain from the oar file
/// </value>
@@ -220,6 +225,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_displacement = options.ContainsKey("displacement") ? (Vector3)options["displacement"] : Vector3.Zero;
m_rotation = options.ContainsKey("rotation") ? (float)options["rotation"] : 0f;
+ m_persistuuids = options.ContainsKey("persist-uuids");
+ if (m_persistuuids)
+ {
+ m_merge = false;
+ }
+
m_boundingOrigin = Vector3.Zero;
m_boundingOrigin.Z = Constants.MinSimulationHeight;
m_boundingSize = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, Constants.MaxSimulationHeight - Constants.MinSimulationHeight);
@@ -276,6 +287,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_mergeReplaceObjects = options.ContainsKey("mReplaceObjects");
m_requestId = requestId;
+ m_persistuuids = options.ContainsKey("persist-uuids");
+ if (m_persistuuids)
+ {
+ m_merge = false;
+ }
+
m_defaultUser = scene.RegionInfo.EstateSettings.EstateOwner;
// Zero can never be a valid user id
@@ -623,7 +640,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
// For now, give all incoming scene objects new uuids. This will allow scenes to be cloned
// on the same region server and multiple examples a single object archive to be imported
// to the same scene (when this is possible).
- sceneObject.ResetIDs();
+ if (!m_persistuuids)
+ {
+ sceneObject.ResetIDs();
+ }
if (isTelehub)
{
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index 329b0835a1..056dd27a82 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -106,6 +106,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
bool mergeTerrain = false;
bool mergeParcels = false;
bool noObjects = false;
+ bool persistUuids = false;
Vector3 displacement = new Vector3(0f, 0f, 0f);
String defaultUser = "";
float rotation = 0f;
@@ -116,6 +117,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
OptionSet options = new OptionSet();
options.Add("m|merge", delegate(string v) { mergeOar = (v != null); });
+ options.Add("persist-uuids", delegate (string v) { persistUuids = (v != null); });
options.Add("mergeReplaceObjects", delegate (string v) { mergeReplaceObjects = (v != null); });
options.Add("s|skip-assets", delegate(string v) { skipAssets = (v != null); });
options.Add("merge-terrain", delegate(string v) { mergeTerrain = (v != null); });
@@ -220,6 +222,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
if (mergeTerrain) archiveOptions.Add("merge-terrain", null);
if (mergeParcels) archiveOptions.Add("merge-parcels", null);
if (noObjects) archiveOptions.Add("no-objects", null);
+ if (persistUuids) archiveOptions.Add("persist-uuids", null);
if (defaultUser != "")
{
UUID defaultUserUUID = UUID.Zero;
--
2.29.2.windows.3