56 lines
2.0 KiB
Diff
56 lines
2.0 KiB
Diff
From e815c63252863c846fafbf2520d3328a66e19235 Mon Sep 17 00:00:00 2001
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From: Christopher <christopher.latza@gmail.com>
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Date: Tue, 27 Feb 2018 18:15:09 +0100
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Subject: [PATCH] add whitelist to AuthService
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---
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OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/AuthorizationService.cs | 32 ++++++++++++++++++++++++++++++++
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1 file changed, 32 insertions(+)
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diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/AuthorizationService.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/AuthorizationService.cs
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index 93dff1f..a76067b 100644
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--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/AuthorizationService.cs
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+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/AuthorizationService.cs
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@@ -106,6 +106,38 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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UUID userID = new UUID(user);
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+ if (m_Scene.Permissions.IsGod(userID))
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+ {
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+ message = "Authorized";
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+ return true;
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+ }
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+
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+ EstateSettings estate = m_Scene.RegionInfo.EstateSettings;
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+
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+ if (estate != null)
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+ {
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+ if (estate.IsEstateManagerOrOwner(userID))
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+ {
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+ message = "Authorized";
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+ return true;
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+ }
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+
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+ if(estate.EstateAccess.Contains(userID))
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+ {
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+ message = "Authorized";
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+ return true;
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+ }
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+ }
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+
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+ foreach(ILandObject _parcel in m_Scene.LandChannel.AllParcels())
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+ {
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+ if(_parcel.IsInLandAccessList(userID))
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+ {
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+ message = "Authorized";
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+ return true;
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+ }
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+ }
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+
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if ((m_accessValue & AccessFlags.DisallowForeigners) != 0)
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{
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if (!m_UserManagement.IsLocalGridUser(userID))
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--
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libgit2 0.26.0
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