[Startup] ; ; Place to create a PID file ; PIDFile = "/tmp/money.pid" [MySql] ; ;Connection parameters of MySQL hostname = localhost database = Database_name username = Database_user password = Database_password pooling = false port = 3306 ; ; Max DB connections kept by money server. MaxConnection = 20 [MoneyServer] ; Port No. of this Server ServerPort = 8008 ; ; If the user is not found in database,he/she will be created with the default balance. DefaultBalance = 1000 ; ; Is amount==0 transaction enable? Default is false. EnableAmountZero = true ; ; If "00000000-0000-0000-0000-000000000000" is specified, all avatars can get money from system. ; If "" is specified, nobody can get money. BankerAvatar = "00000000-0000-0000-0000-000000000000" ; ; If you want to use llGiveMoney() function normally even when payer doesn't login to OpenSim, ; please set true to this valiable EnableForceTransfer = true ; ; Send/Move money to/from avatar by Money Script ;EnableScriptSendMoney = true ;MoneyScriptAccessKey = "123456789" ;; Specify same secret key in include/config.php or WI(XoopenSim/Modlos) ;MoneyScriptIPaddress = "202.26.159.139" ;; Not use 127.0.0.1. This is used to generate Script key ; ; for HG/Guest Avatar. Foreign Avatar is always false EnableHGAvatar = true EnableGuestAvatar = true HGAvatarDefaultBalance = 1000 GuestAvatarDefaultBalance = 1000 ; ; Message that displayed in blue dialog, when balance is updated. ; If "" is specified, blue dialog is not displayed. ; You can use {0} and {1} in message string. ; {0} means amount and {1} means avatar name or object owner name. BalanceMessageSendGift = "Sent Gift L${0} to {1}." ;; for send gift to other avatar BalanceMessageReceiveGift = "Received Gift L${0} from {1}." ;; for receieve gift from other avatar BalanceMessagePayCharge = "Paid the Money L${0} for creation." ;; for upload and group creation charge BalanceMessageBuyObject = "Bought the Object {2} from {1} by L${0}." ;; for buy the object BalanceMessageSellObject = "{1} bought the Object {2} by L${0}." ;; for sell the object BalanceMessageLandSale = "Paid the Money L${0} for Land." ;; for buy the land BalanceMessageScvLandSale = "Paid the Money L${0} for Land." ;; for get the money of the sold land BalanceMessageGetMoney = "Got the Money L${0} from {1}." ;; for get the money from object by llGiveMoney() BalanceMessageBuyMoney = "Bought the Money L${0}." ;; for buy the money from system BalanceMessageRollBack = "RollBack the Transaction: L${0} from/to {1}." ;; when roll back ocuurred BalanceMessageSendMoney = "Paid the Money L${0} to {1}." ;; for sender of sending the money BalanceMessageReceiveMoney = "Received L${0} from {1}." ;; for receive the money [Certificate]