OpenSimMirror/bin/ScriptEngines/PythonScript/Samples/sampleavatarrotate.py

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2008-02-20 08:25:07 +00:00
# sampleavatarrotate.py
#print "sampleavatarrotate.................................."
import rxactor
import sys
import clr
asm = clr.LoadAssemblyByName('OpenSim.Region.ScriptEngine.Common')
Vector3 = asm.OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3
import random
import math
# Rotate avatar relatively 90 degrees right
class RotRight(rxactor.Actor):
def GetScriptClassName():
return "sampleavatarrotate.RotRight"
def EventCreated(self):
super(self.__class__,self).EventCreated()
print "ClientScripting.RotRight created"
def EventTouch(self,vAvatar):
rotresult = self.llEuler2Rot(Vector3(0,0,math.pi*-0.5))
vAvatar.SetRelativeRot(rotresult)
self.llShout(0,"90 degrees right")
# Rotate north, south, east,west
class RotMainDirs(rxactor.Actor):
def GetScriptClassName():
return "sampleavatarrotate.RotMainDirs"
def EventCreated(self):
super(self.__class__,self).EventCreated()
print "ClientScripting.RotMainDirs created"
self.Status = 0
def EventTouch(self,vAvatar):
if(self.Status == 0): # North
rotresult = self.llEuler2Rot(Vector3(0,0,math.pi*0.5))
self.llShout(0,"North")
elif(self.Status == 1): # South
rotresult = self.llEuler2Rot(Vector3(0,0,math.pi*1.5))
self.llShout(0,"South")
elif(self.Status == 2): # East
rotresult = self.llEuler2Rot(Vector3(0,0,0))
self.llShout(0,"East")
elif(self.Status == 3): # West
rotresult = self.llEuler2Rot(Vector3(0,0,math.pi))
self.llShout(0,"West")
self.Status += 1
if(self.Status > 3):
self.Status = 0
vAvatar.llSetRot(rotresult)
# Rotate avatar towards this object
class RotTowardsMe(rxactor.Actor):
def GetScriptClassName():
return "sampleavatarrotate.RotTowardsMe"
def EventCreated(self):
super(self.__class__,self).EventCreated()
print "ClientScripting.RotTowardsMe created"
def EventTouch(self,vAvatar):
avatar_forward = self.llRot2Fwd(vAvatar.llGetRot())
avatar_toward = self.llVecNorm(self.llGetPos() - vAvatar.llGetPos())
rotresult = self.llRotBetween(avatar_forward,avatar_toward)
vAvatar.llSetRot(rotresult)
self.llShout(0,"Towards me!")