OpenSimMirror/OpenGrid.Config/GridConfigDb4o/DbGridConfig.cs

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/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using Db4objects.Db4o;
namespace OpenGrid.Config.GridConfigDb4o
{
public class Db40ConfigPlugin: IGridConfig
{
public GridConfig GetConfigObject()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll");
return ( new DbGridConfig());
}
}
public class DbGridConfig : GridConfig
{
private IObjectContainer db;
public void LoadDefaults() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
this.GridOwner = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid owner [OGS development team]: ", "OGS development team");
this.DefaultAssetServer = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default asset server [no default]: ");
this.AssetSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to asset server: ");
this.AssetRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from asset server: ");
this.DefaultUserServer = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Default user server [no default]: ");
this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
this.SimSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to sims: ");
this.SimRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from sims: ");
}
public override void InitConfig() {
try {
db = Db4oFactory.OpenFile("opengrid.yap");
IObjectSet result = db.Get(typeof(DbGridConfig));
if(result.Count==1) {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading");
foreach (DbGridConfig cfg in result) {
this.GridOwner=cfg.GridOwner;
this.DefaultAssetServer=cfg.DefaultAssetServer;
this.AssetSendKey=cfg.AssetSendKey;
this.AssetRecvKey=cfg.AssetRecvKey;
this.DefaultUserServer=cfg.DefaultUserServer;
this.UserSendKey=cfg.UserSendKey;
this.UserRecvKey=cfg.UserRecvKey;
this.SimSendKey=cfg.SimSendKey;
this.SimRecvKey=cfg.SimRecvKey;
}
} else {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
LoadDefaults();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database");
db.Set(this);
db.Close();
}
} catch(Exception e) {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid settings loaded:");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid owner: " + this.GridOwner);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default asset server: " + this.DefaultAssetServer);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to asset server: " + this.AssetSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from asset server: " + this.AssetRecvKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Default user server: " + this.DefaultUserServer);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to user server: " + this.UserSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from user server: " + this.UserRecvKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to send to sims: " + this.SimSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Key to expect from sims: " + this.SimRecvKey);
}
public void Shutdown() {
db.Close();
}
}
}