OpenSimMirror/OpenSim.Framework/UserProfileManager.cs

251 lines
13 KiB
C#
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using System;
using System.Collections.Generic;
using System.Collections;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.User
{
public class UserProfileManager : UserProfileManagerBase
{
public string GridURL;
public string GridSendKey;
public string GridRecvKey;
public string DefaultStartupMsg;
public UserProfileManager()
{
}
public void SetKeys(string sendKey, string recvKey, string url, string message)
{
GridRecvKey = recvKey;
GridSendKey = sendKey;
GridURL = url;
DefaultStartupMsg = message;
}
public virtual string ParseXMLRPC(string requestBody)
{
XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody);
switch (request.MethodName)
{
case "login_to_simulator":
XmlRpcResponse response = XmlRpcLoginMethod(request);
return (Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(response), "utf-16", "utf-8"));
}
return "";
}
public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
bool GoodLogin = false;
string firstname = "";
string lastname = "";
string passwd = "";
if (GoodXML)
{
firstname = (string)requestData["first"];
lastname = (string)requestData["last"];
passwd = (string)requestData["passwd"];
GoodLogin = AuthenticateUser(firstname, lastname, passwd);
}
if (!(GoodXML && GoodLogin))
{
response = CreateErrorConnectingToGridResponse();
}
else
{
UserProfile TheUser = GetProfileByName(firstname, lastname);
//we need to sort out how sessions are logged out , currently the sim tells the gridserver
//but if as this suggests the userserver handles it then please have the sim telling the userserver instead
//as it really makes things messy for sandbox mode
//if (!((TheUser.CurrentSessionID == null) && (TheUser.CurrentSecureSessionID == null)))
// {
// response = CreateAlreadyLoggedInResponse();
// }
//else
//{
try
{
Hashtable responseData = new Hashtable();
LLUUID AgentID = TheUser.UUID;
TheUser.InitSessionData();
// SimProfile SimInfo = new SimProfile();
// SimInfo = SimInfo.LoadFromGrid(TheUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
Hashtable GlobalT = new Hashtable();
GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271";
GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
ArrayList GlobalTextures = new ArrayList();
GlobalTextures.Add(GlobalT);
Hashtable LoginFlagsHash = new Hashtable();
LoginFlagsHash["daylight_savings"] = "N";
LoginFlagsHash["stipend_since_login"] = "N";
LoginFlagsHash["gendered"] = "Y";
LoginFlagsHash["ever_logged_in"] = "Y";
ArrayList LoginFlags = new ArrayList();
LoginFlags.Add(LoginFlagsHash);
Hashtable uiconfig = new Hashtable();
uiconfig["allow_first_life"] = "Y";
ArrayList ui_config = new ArrayList();
ui_config.Add(uiconfig);
Hashtable ClassifiedCategoriesHash = new Hashtable();
ClassifiedCategoriesHash["category_name"] = "bla bla";
ClassifiedCategoriesHash["category_id"] = (Int32)1;
ArrayList ClassifiedCategories = new ArrayList();
ClassifiedCategories.Add(ClassifiedCategoriesHash);
ArrayList AgentInventory = new ArrayList();
Console.WriteLine("adding inventory to response");
foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values)
{
Hashtable TempHash = new Hashtable();
Console.WriteLine("adding folder " + InvFolder.FolderName + ", ID: " + InvFolder.FolderID.ToStringHyphenated() + " with parent: " + InvFolder.ParentID.ToStringHyphenated());
TempHash["name"] = InvFolder.FolderName;
TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
TempHash["version"] = (Int32)InvFolder.Version;
TempHash["type_default"] = (Int32)InvFolder.DefaultType;
TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
AgentInventory.Add(TempHash);
}
Hashtable InventoryRootHash = new Hashtable();
InventoryRootHash["folder_id"] = TheUser.Inventory.InventoryRoot.FolderID.ToStringHyphenated();
ArrayList InventoryRoot = new ArrayList();
InventoryRoot.Add(InventoryRootHash);
Hashtable InitialOutfitHash = new Hashtable();
InitialOutfitHash["folder_name"] = "Nightclub Female";
InitialOutfitHash["gender"] = "female";
ArrayList InitialOutfit = new ArrayList();
InitialOutfit.Add(InitialOutfitHash);
uint circode = (uint)(Util.RandomClass.Next());
//TheUser.AddSimCircuit(circode, SimInfo.UUID);
responseData["last_name"] = TheUser.lastname;
responseData["ui-config"] = ui_config;
responseData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString();
responseData["login-flags"] = LoginFlags;
responseData["global-textures"] = GlobalTextures;
responseData["classified_categories"] = ClassifiedCategories;
responseData["event_categories"] = new ArrayList();
responseData["inventory-skeleton"] = AgentInventory;
responseData["inventory-skel-lib"] = new ArrayList();
responseData["inventory-root"] = InventoryRoot;
responseData["event_notifications"] = new ArrayList();
responseData["gestures"] = new ArrayList();
responseData["inventory-lib-owner"] = new ArrayList();
responseData["initial-outfit"] = InitialOutfit;
responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
responseData["start_location"] = "last";
responseData["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + TheUser.homepos.X.ToString() + ",r" + TheUser.homepos.Y.ToString() + ",r" + TheUser.homepos.Z.ToString() + "], 'look_at':[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]}";
responseData["message"] = DefaultStartupMsg;
responseData["first_name"] = TheUser.firstname;
responseData["circuit_code"] = (Int32)circode;
responseData["sim_port"] = 9000; //(Int32)SimInfo.sim_port;
responseData["secure_session_id"] = TheUser.CurrentSecureSessionID.ToStringHyphenated();
responseData["look_at"] = "\n[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]\n";
responseData["agent_id"] = AgentID.ToStringHyphenated();
responseData["region_y"] = (Int32)996 * 256; // (Int32)SimInfo.RegionLocY * 256;
responseData["region_x"] = (Int32)997 * 256; //SimInfo.RegionLocX * 256;
responseData["seed_capability"] = null;
responseData["agent_access"] = "M";
responseData["session_id"] = TheUser.CurrentSessionID.ToStringHyphenated();
responseData["login"] = "true";
this.CustomiseResponse(ref responseData, TheUser);
response.Value = responseData;
//TheUser.SendDataToSim(SimInfo);
}
catch (Exception E)
{
Console.WriteLine(E.ToString());
}
//}
}
return response;
}
private static XmlRpcResponse CreateErrorConnectingToGridResponse()
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable ErrorRespData = new Hashtable();
ErrorRespData["reason"] = "key";
ErrorRespData["message"] = "Error connecting to grid. Please double check your login details and check with the grid owner if you are sure these are correct";
ErrorRespData["login"] = "false";
response.Value = ErrorRespData;
return response;
}
private static XmlRpcResponse CreateAlreadyLoggedInResponse()
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable PresenceErrorRespData = new Hashtable();
PresenceErrorRespData["reason"] = "presence";
PresenceErrorRespData["message"] = "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner";
PresenceErrorRespData["login"] = "false";
response.Value = PresenceErrorRespData;
return response;
}
public virtual void CustomiseResponse(ref Hashtable response, UserProfile theUser)
{
//default method set up to act as ogs user server
SimProfile SimInfo = new SimProfile();
//get siminfo from grid server
SimInfo = SimInfo.LoadFromGrid(theUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
Int32 circode = (Int32)response["circuit_code"];
theUser.AddSimCircuit((uint)circode, SimInfo.UUID);
response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
response["sim_ip"] = SimInfo.sim_ip.ToString();
response["sim_port"] = (Int32)SimInfo.sim_port;
response["region_y"] = (Int32)SimInfo.RegionLocY * 256;
response["region_x"] = (Int32)SimInfo.RegionLocX * 256;
//default is ogs user server, so let the sim know about the user via a XmlRpcRequest
Console.WriteLine(SimInfo.caps_url);
Hashtable SimParams = new Hashtable();
SimParams["session_id"] = theUser.CurrentSessionID.ToString();
SimParams["secure_session_id"] = theUser.CurrentSecureSessionID.ToString();
SimParams["firstname"] = theUser.firstname;
SimParams["lastname"] = theUser.lastname;
SimParams["agent_id"] = theUser.UUID.ToString();
SimParams["circuit_code"] = (Int32)theUser.Circuits[SimInfo.UUID];
ArrayList SendParams = new ArrayList();
SendParams.Add(SimParams);
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.caps_url, 3000);
}
}
}