476 lines
18 KiB
C#
476 lines
18 KiB
C#
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Scripting.EmbeddedJVM.Types;
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namespace OpenSim.Scripting.EmbeddedJVM
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{
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public class ClassRecord
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{
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private ushort _majorVersion;
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private ushort _minorVersion;
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private ushort _constantPoolCount;
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private ushort _accessFlags;
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private ushort _thisClass;
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private ushort _supperClass;
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private ushort _interfaceCount;
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private ushort _fieldCount;
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private ushort _methodCount;
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private ushort _attributeCount;
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private string _name;
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public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>();
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public PoolClass mClass;
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public List<PoolItem> _constantsPool = new List<PoolItem>();
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private List<MethodInfo> _methodsList = new List<MethodInfo>();
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private List<FieldInfo> _fieldList = new List<FieldInfo>();
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public ClassRecord()
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{
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}
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public ClassInstance CreateNewInstance()
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{
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return new ClassInstance();
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}
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public void LoadClassFromFile(string fileName)
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{
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FileStream fs = File.OpenRead(fileName);
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this.LoadClassFromBytes(ReadFully(fs));
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fs.Close();
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}
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public void LoadClassFromBytes(byte[] data)
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{
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int i = 0;
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i += 4;
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_minorVersion = (ushort)((data[i++] << 8) + data[i++] );
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_majorVersion = (ushort)((data[i++] << 8) + data[i++] );
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_constantPoolCount = (ushort)((data[i++] << 8) + data[i++] );
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//Console.WriteLine("there should be " + _constantPoolCount + " items in the pool");
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for (int count = 0; count < _constantPoolCount -1 ; count++)
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{
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//read in the constant pool
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byte pooltype = data[i++];
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//Console.WriteLine("#" +count +": new constant type = " +pooltype);
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//Console.WriteLine("start position is: " + i);
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switch (pooltype)
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{
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case 1: //Utf8
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ushort uLength = (ushort)((data[i++] << 8) + data[i++] );
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// Console.WriteLine("new utf8 type, length is " + uLength);
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PoolUtf8 utf8 = new PoolUtf8();
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utf8.readValue(data, ref i, uLength);
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this._constantsPool.Add(utf8);
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break;
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case 3: //Int
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break;
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case 7: //Class
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PoolClass pClass = new PoolClass(this);
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pClass.readValue(data, ref i);
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this._constantsPool.Add(pClass);
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break;
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case 10: //Method
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PoolMethodRef pMeth = new PoolMethodRef(this);
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pMeth.readValue(data, ref i);
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this._constantsPool.Add(pMeth);
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break;
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case 12: //NamedType
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PoolNamedType pNamed = new PoolNamedType(this);
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pNamed.readValue(data, ref i);
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this._constantsPool.Add(pNamed);
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break;
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}
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}
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_accessFlags = (ushort)((data[i++] << 8) + data[i++] );
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_thisClass = (ushort)((data[i++] << 8) + data[i++] );
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_supperClass = (ushort)((data[i++] << 8) + data[i++] );
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if (this._constantsPool[this._thisClass - 1] is PoolClass)
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{
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this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]);
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}
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_interfaceCount = (ushort)((data[i++] << 8) + data[i++]);
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//should now read in the info for each interface
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_fieldCount = (ushort)((data[i++] << 8) + data[i++]);
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//should now read in the info for each field
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_methodCount = (ushort)((data[i++] << 8) + data[i++]);
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for (int count = 0; count < _methodCount; count++)
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{
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MethodInfo methInf = new MethodInfo(this);
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methInf.ReadData(data, ref i);
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this._methodsList.Add(methInf);
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}
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}
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public void AddMethodsToMemory(MethodMemory memory)
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{
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for (int count = 0; count < _methodCount; count++)
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{
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this._methodsList[count].AddMethodCode(memory);
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}
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}
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public bool StartMethod(Thread thread, string methodName)
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{
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for (int count = 0; count < _methodCount; count++)
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{
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if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8)
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{
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if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName)
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{
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//Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value);
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thread.SetPC(this._methodsList[count].CodePointer);
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return true;
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}
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}
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}
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return false;
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}
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public void PrintToConsole()
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{
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// Console.WriteLine("Class File:");
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// Console.WriteLine("Major version: " + _majorVersion);
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// Console.WriteLine("Minor version: " + _minorVersion);
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//Console.WriteLine("Pool size: " + _constantPoolCount);
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for (int i = 0; i < _constantsPool.Count; i++)
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{
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this._constantsPool[i].Print();
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}
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// Console.WriteLine("Access flags: " + _accessFlags);
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// Console.WriteLine("This class: " + _thisClass );
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// Console.WriteLine("Super class: " + _supperClass);
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for (int count = 0; count < _methodCount; count++)
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{
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Console.WriteLine();
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this._methodsList[count].Print();
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}
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// Console.WriteLine("class name is " + this.mClass.Name.Value);
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}
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public static byte[] ReadFully(Stream stream)
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{
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byte[] buffer = new byte[1024];
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using (MemoryStream ms = new MemoryStream())
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{
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while (true)
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{
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int read = stream.Read(buffer, 0, buffer.Length);
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if (read <= 0)
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return ms.ToArray();
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ms.Write(buffer, 0, read);
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}
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}
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}
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#region nested classes
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public class PoolItem
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{
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public virtual void Print()
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{
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}
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}
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public class PoolUtf8 : PoolItem
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{
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public string Value = "";
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public void readValue(byte[] data,ref int pointer , int length)
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{
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for (int i = 0; i < length; i++)
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{
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int a =(int) data[pointer++];
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if ((a & 0x80) == 0)
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{
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Value = Value + (char)a;
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}
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else if ((a & 0x20) == 0)
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{
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int b = (int) data[pointer++];
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Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f));
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}
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else
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{
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int b = (int)data[pointer++];
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int c = (int)data[pointer++];
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Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f));
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}
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}
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}
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public override void Print()
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{
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// Console.WriteLine("Utf8 type: " + Value);
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}
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}
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private class PoolInt : PoolItem
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{
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}
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public class PoolClass : PoolItem
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{
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//public string name = "";
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public ushort namePointer = 0;
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private ClassRecord parent;
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public PoolUtf8 Name;
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public PoolClass(ClassRecord paren)
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{
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parent = paren;
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}
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public void readValue(byte[] data, ref int pointer)
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{
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namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
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}
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public override void Print()
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{
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this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]);
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//Console.Write("Class type: " + namePointer);
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//Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value);
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}
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}
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public class PoolMethodRef : PoolItem
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{
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public ushort classPointer = 0;
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public ushort nameTypePointer = 0;
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public PoolNamedType mNameType;
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public PoolClass mClass;
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private ClassRecord parent;
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public PoolMethodRef(ClassRecord paren)
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{
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parent = paren;
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}
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public void readValue(byte[] data, ref int pointer)
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{
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classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
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nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
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}
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public override void Print()
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{
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this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]);
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this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]);
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// Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer);
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}
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}
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public class PoolNamedType : PoolItem
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{
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public ushort namePointer = 0;
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public ushort typePointer = 0;
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private ClassRecord parent;
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public PoolUtf8 Name;
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public PoolUtf8 Type;
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public PoolNamedType(ClassRecord paren)
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{
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parent = paren;
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}
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public void readValue(byte[] data, ref int pointer)
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{
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namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
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typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
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}
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public override void Print()
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{
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Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]);
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Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]);
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//Console.Write("Named type: " + namePointer + " , " + typePointer );
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//Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value);
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}
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}
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//***********************
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public class MethodInfo
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{
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public ushort AccessFlags = 0;
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public ushort NameIndex = 0;
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public string Name = "";
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public ushort DescriptorIndex = 0;
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public ushort AttributeCount = 0;
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public List<MethodAttribute> Attributes = new List<MethodAttribute>();
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private ClassRecord parent;
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public int CodePointer = 0;
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public MethodInfo(ClassRecord paren)
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{
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parent = paren;
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}
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public void AddMethodCode(MethodMemory memory)
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{
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Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length);
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memory.Methodcount++;
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this.CodePointer = memory.NextMethodPC;
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memory.NextMethodPC += this.Attributes[0].Code.Length;
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}
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public void ReadData(byte[] data, ref int pointer)
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{
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AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]);
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NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
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DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
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AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]);
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for(int i =0; i< AttributeCount; i++)
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{
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MethodAttribute attri = new MethodAttribute(this.parent);
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attri.ReadData(data, ref pointer);
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this.Attributes.Add(attri);
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}
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}
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public void Print()
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{
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// Console.WriteLine("Method Info Struct: ");
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// Console.WriteLine("AccessFlags: " + AccessFlags);
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// Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value);
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// Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value);
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// Console.WriteLine("Attribute Count:" + AttributeCount);
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for (int i = 0; i < AttributeCount; i++)
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{
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this.Attributes[i].Print();
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}
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}
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public class MethodAttribute
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{
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public ushort NameIndex = 0;
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public string Name = "";
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public Int32 Length = 0;
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//for now only support code attribute
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public ushort MaxStack = 0;
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public ushort MaxLocals = 0;
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public Int32 CodeLength = 0;
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public byte[] Code;
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public ushort ExceptionTableLength = 0;
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public ushort SubAttributeCount = 0;
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public List<SubAttribute> SubAttributes = new List<SubAttribute>();
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private ClassRecord parent;
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public MethodAttribute(ClassRecord paren)
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{
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parent = paren;
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}
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public void ReadData(byte[] data, ref int pointer)
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{
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NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
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Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
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MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]);
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MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]);
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CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
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Code = new byte[CodeLength];
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for (int i = 0; i < CodeLength; i++)
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{
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Code[i] = data[pointer++];
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}
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ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]);
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SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]);
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for (int i = 0; i < SubAttributeCount; i++)
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{
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SubAttribute subAttri = new SubAttribute(this.parent);
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subAttri.ReadData(data, ref pointer);
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this.SubAttributes.Add(subAttri);
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}
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}
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public void Print()
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{
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// Console.WriteLine("Method Attribute: ");
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// Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value);
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// Console.WriteLine("Length: " + Length);
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// Console.WriteLine("MaxStack: " + MaxStack);
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// Console.WriteLine("MaxLocals: " + MaxLocals);
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// Console.WriteLine("CodeLength: " + CodeLength);
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for (int i = 0; i < Code.Length; i++)
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{
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// Console.WriteLine("OpCode #" + i + " is: " + Code[i]);
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}
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// Console.WriteLine("SubAttributes: " + SubAttributeCount);
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for (int i = 0; i < SubAttributeCount; i++)
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{
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this.SubAttributes[i].Print();
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}
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}
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public class SubAttribute
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{
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public ushort NameIndex = 0;
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public string Name = "";
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public Int32 Length = 0;
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public byte[] Data;
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private ClassRecord parent;
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public SubAttribute(ClassRecord paren)
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{
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parent = paren;
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}
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public void ReadData(byte[] data, ref int pointer)
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{
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NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
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Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
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Data = new byte[Length];
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for (int i = 0; i < Length; i++)
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{
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Data[i] = data[pointer++];
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}
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}
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public void Print()
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||
|
{
|
||
|
//Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
private class InterfaceInfo
|
||
|
{
|
||
|
public void ReadData(byte[] data, ref int i)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|
||
|
private class FieldInfo
|
||
|
{
|
||
|
public void ReadData(byte[] data, ref int i)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|
||
|
private class AttributeInfo
|
||
|
{
|
||
|
public void ReadData(byte[] data, ref int i)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
|
||
|
}
|
||
|
}
|