OpenSimMirror/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrai...

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<ProjectGuid>{FFD5951C-4002-4ACA-9ADF-68852357B94A}</ProjectGuid>
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<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace>
<AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<OutputPath>bin\Release\</OutputPath>
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<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
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<ItemGroup>
<Compile Include="Hills.cs" />
<Compile Include="Normalise.cs" />
<Compile Include="RaiseLower.cs" />
<Compile Include="TerrainEngine.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
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-->
</Project>