2012-07-20 22:18:41 +00:00
|
|
|
; * This is an example region config file.
|
|
|
|
; *
|
|
|
|
; * If OpenSimulator is started up without any regions, it will ask you configuration questions to generate a Regions.ini file for you.
|
|
|
|
; * So there is no need to change this file directly, it is only for reference.
|
|
|
|
; * However, if you prefer you can also copy this file to Regions.ini and appropriately change the parameters below.
|
|
|
|
; * Only files ending with .ini and .xml in this directly will be loaded by OpenSimulator.
|
|
|
|
; *
|
|
|
|
; * You can multiple regions into one file or make one file per region
|
2009-06-25 16:05:59 +00:00
|
|
|
; * The section name is the region name
|
|
|
|
; *
|
|
|
|
|
|
|
|
[Default Region]
|
|
|
|
|
|
|
|
; *
|
|
|
|
; * You MUST change this! It will NOT be done for you!
|
|
|
|
; *
|
|
|
|
|
|
|
|
RegionUUID = "11111111-2222-3333-4444-555555555555"
|
|
|
|
|
|
|
|
Location = "1000,1000"
|
|
|
|
InternalAddress = "127.0.0.1"
|
|
|
|
InternalPort = 9000
|
|
|
|
AllowAlternatePorts = False
|
|
|
|
ExternalHostName = "SYSTEMIP"
|
|
|
|
|
2014-06-05 23:51:08 +00:00
|
|
|
; *
|
|
|
|
; * Variable-sized regions allows the creation of large, borderless spaces.
|
|
|
|
; * The default is 256 meters. For larger spaces, set these to multiples of 256.
|
|
|
|
; *
|
|
|
|
; SizeX = 512
|
|
|
|
; SizeY = 512
|
|
|
|
|
2009-06-25 16:05:59 +00:00
|
|
|
; *
|
|
|
|
; * Prim data
|
|
|
|
; * This allows limiting the sizes of prims and the region prim count
|
|
|
|
; *
|
|
|
|
|
|
|
|
; NonphysicalPrimMax = 256
|
2014-02-21 19:53:25 +00:00
|
|
|
; PhysicalPrimMax = 64
|
2009-06-25 16:05:59 +00:00
|
|
|
; ClampPrimSize = False
|
|
|
|
; MaxPrims = 15000
|
2011-04-15 13:17:26 +00:00
|
|
|
; MaxAgents = 100
|
2009-06-25 16:05:59 +00:00
|
|
|
|
2014-04-12 13:40:36 +00:00
|
|
|
; * Max prims per user (per parcel).
|
|
|
|
; * Negative values will disable the check.
|
|
|
|
; MaxPrimsPerUser = -1
|
|
|
|
|
2009-06-25 16:05:59 +00:00
|
|
|
; *
|
|
|
|
; * Multi-Tenancy. Only set if needed
|
|
|
|
; *
|
|
|
|
|
|
|
|
; ScopeID = "00000000-0000-0000-0000-000000000000"
|
2009-10-17 12:36:03 +00:00
|
|
|
|
|
|
|
; *
|
|
|
|
; * Product name (used in search from viewer 1.23
|
|
|
|
; *
|
|
|
|
|
2009-10-17 18:19:49 +00:00
|
|
|
; RegionType = "Mainland"
|
2013-02-06 02:40:32 +00:00
|
|
|
|
2014-03-17 20:39:36 +00:00
|
|
|
; * Region Specific Static Maptiles:
|
|
|
|
; * Important: To use any kind of texture *assets* as a static maptile, the following
|
|
|
|
; * things must be set in the [Map] section of OpenSim.ini :
|
2013-02-06 02:40:32 +00:00
|
|
|
; *
|
2014-03-17 20:39:36 +00:00
|
|
|
; * MapImageModule = "MapImageModule"
|
|
|
|
; * GenerateMaptiles = false
|
|
|
|
; *
|
|
|
|
; * Now, there is a setting in [Map] in OpenSim.ini called
|
|
|
|
; *
|
|
|
|
; * MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
|
|
|
|
; *
|
|
|
|
; * where, given the criteria above, lets you specify the UUID of a texture asset to use
|
|
|
|
; * as a maptile *Simulator Wide*. Here, you can override that on a per region basis for
|
|
|
|
; * Simulators that run multiple regions:
|
|
|
|
|
2013-01-31 04:41:32 +00:00
|
|
|
; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
|
2014-03-17 20:39:36 +00:00
|
|
|
|
|
|
|
|
|
|
|
; * Region Specific Static Maptiles from file:
|
|
|
|
; * It is also possible to create maptiles using external image files of the right size
|
2014-03-19 15:16:52 +00:00
|
|
|
; * and supported formats (bmp,png,jpg in RGB 24bpp format)
|
2014-03-17 20:39:36 +00:00
|
|
|
; *
|
|
|
|
; * Important: To use any kind of texture *files* as a static maptile, the following
|
|
|
|
; * things must be set in the [Map] section of OpenSim.ini :
|
|
|
|
; *
|
|
|
|
; * MapImageModule = "MapImageModule"
|
|
|
|
; * GenerateMaptiles = true
|
|
|
|
; *
|
|
|
|
; * The image must be the same size in pixels as the region or varregion is in meters.
|
|
|
|
; * i.e. 256x256 pixels for single region of 256x256m, or 1280x1280 pixels for a varregion
|
2014-03-19 15:16:52 +00:00
|
|
|
; * of size 1280x1280m. The image can be loaded from anywhere by setting the path
|
|
|
|
; * ie: MaptileStaticFile = "maptiles/SomeFile.png"
|
2014-03-17 20:39:36 +00:00
|
|
|
; *
|
|
|
|
; * If this setting is used, then the base map is generated from this file instead of being
|
|
|
|
; * built using MapImageModule's terrain and prim renderer. Parcel 'for sale' overlays are
|
|
|
|
; * still drawn on top of the static map by the World Map module.
|
|
|
|
|
2014-04-12 13:40:36 +00:00
|
|
|
; MaptileStaticFile = "SomeFile.png"
|