OpenSimMirror/OpenSim.RegionServer/world/scripting/IScriptContext.cs

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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.RegionServer.world.scripting
{
public interface IScriptContext
{
IScriptEntity Entity { get; }
bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar);
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}
}