48 lines
2.1 KiB
C
48 lines
2.1 KiB
C
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/*************************************************************************
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* *
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* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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* All rights reserved. Email: russ@q12.org Web: www.q12.org *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of EITHER: *
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* (1) The GNU Lesser General Public License as published by the Free *
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* Software Foundation; either version 2.1 of the License, or (at *
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* your option) any later version. The text of the GNU Lesser *
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* General Public License is included with this library in the *
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* file LICENSE.TXT. *
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* (2) The BSD-style license that is included with this library in *
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* the file LICENSE-BSD.TXT. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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* *
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*************************************************************************/
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#ifndef _ODE_ODE_H_
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#define _ODE_ODE_H_
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/* include *everything* here */
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#include <ode/config.h>
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#include <ode/compatibility.h>
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#include <ode/common.h>
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#include <ode/contact.h>
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#include <ode/error.h>
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#include <ode/memory.h>
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#include <ode/odemath.h>
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#include <ode/matrix.h>
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#include <ode/timer.h>
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#include <ode/rotation.h>
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#include <ode/mass.h>
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#include <ode/misc.h>
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#include <ode/objects.h>
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#include <ode/odecpp.h>
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#include <ode/collision_space.h>
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#include <ode/collision.h>
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#include <ode/odecpp_collision.h>
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#include <ode/export-dif.h>
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#endif
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