OpenSimMirror/Prebuild/doc/prebuild-example4.xml

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<?xml version="1.0" encoding="utf-8" ?>
<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.6.xsd" version="1.6">
<Solution name="SdlDotNet">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Files>
<File buildAction="Content">SdlDotNet.build</File>
<File buildAction="Content">prebuild.xml</File>
</Files>
<Project name="SdlDotNet" path="src" language="C#" type="Library" assemblyName="SdlDotNet" rootNamespace="SdlDotNet">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SdlDotNet.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<XmlDocFile>SdlDotNet.xml</XmlDocFile>
<DebugInformation>false</DebugInformation>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Windows.Forms" />
<Reference name="System.Drawing" />
<Reference name="Tao.Sdl" localCopy="true" path="..\\lib"/>
<Files>
<Match path="." pattern="SurfaceControl.cs" subType="Component" recurse="true"/>
<Match path="." pattern="*.bmp" buildAction="EmbeddedResource" recurse="true"/>
<Match path="." pattern="*.cs" recurse="true">
<Exclude name="SurfaceControl.cs"/>
</Match>
</Files>
</Project>
<Project name="Rectangles" path="examples\\Rectangles" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.Rectangles.Rectangles" assemblyName="Rectangles" rootNamespace="SdlDotNet.Examples.Rectangles" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>Rectangles.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>Rectangles.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="Gears" path="examples\\Gears" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.Gears.Gears" assemblyName="Gears" rootNamespace="SdlDotNet.Examples.Gears" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>Gears.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>Gears.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Reference name="Tao.OpenGl" localCopy="true" path="..\\..\\lib"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="CDPlayer" path="examples\\CDPlayer" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.CDPlayer.CDPlayer" assemblyName="CDPlayer" rootNamespace="SdlDotNet.Examples.CDPlayer" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>CDPlayer.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>CDPlayer.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="System.Windows.Forms" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<File subType="Form">CDPlayer.cs</File>
<Match path="." pattern="*.cs" recurse="true">
<Exclude name="CDPlayer.cs"/>
</Match>
</Files>
</Project>
<Project name="MoviePlayer" path="examples\\MoviePlayer" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.MoviePlayer.MoviePlayer" assemblyName="MoviePlayer" rootNamespace="SdlDotNet.Examples.MoviePlayer" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>MoviePlayer.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>MoviePlayer.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="SimpleGame" path="examples\\SimpleGame" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.SimpleGame.GameMain" assemblyName="SimpleGame" rootNamespace="SdlDotNet.Examples.SimpleGame" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SimpleGame.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>SimpleGame.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="BombRun" path="examples\\BombRun" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.BombRun.BombRun" assemblyName="BombRun" rootNamespace="SdlDotNet.Examples.BombRun" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>BombRun.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>BombRun.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="SnowDemo" path="examples\\SnowDemo" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.SnowDemo.SnowDemo" assemblyName="SnowDemo" rootNamespace="SdlDotNet.Examples.SnowDemo" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SnowDemo.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>SnowDemo.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="BounceSprites" path="examples\\BounceSprites" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.BounceSprites.BounceSprites" assemblyName="BounceSprites" rootNamespace="SdlDotNet.Examples.BounceSprites" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>BounceSprites.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>BounceSprites.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="Triad" path="examples\\Triad" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.Triad.MainObject" assemblyName="Triad" rootNamespace="SdlDotNet.Examples.Triad" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>Triad.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>Triad.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Reference name="nunit.framework" localCopy="true" path="..\\..\\lib"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="GuiExample" path="examples\\GuiExample" language="C#" type="Library" assemblyName="GuiExample" rootNamespace="SdlDotNet.Examples.GuiExample">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>GuiExample.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
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<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
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<XmlDocFile>GuiExample.xml</XmlDocFile>
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</Options>
</Configuration>
<Reference name="System" />
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<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="SpriteGuiDemos" path="examples\\SpriteGuiDemos" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.SpriteGuiDemos.SdlDemo" assemblyName="SpriteGuiDemo" rootNamespace="SdlDotNet.Examples.SpriteGuiDemos" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SpriteGuiDemos.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
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</Configuration>
<Configuration name="Release">
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<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>SpriteGuiDemos.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Reference name="GuiExample" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="Tests" path="tests" language="C#" type="Library" assemblyName="SdlDotNet.Tests" rootNamespace="SdlDotNet.Tests">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SdlDotNet.Tests.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>SdlDotNet.Tests.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Reference name="Tao.Sdl" localCopy="true" path="..\\lib"/>
<Reference name="GuiExample" localCopy="true"/>
<Reference name="nunit.framework" localCopy="true" path="..\\lib"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="AudioExample" path="examples\\AudioExample" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.AudioExample.AudioExample" assemblyName="AudioExample" rootNamespace="SdlDotNet.Examples.AudioExample" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>AudioExample.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>AudioExample.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="SdlDotNet.Particles" path="extras\\Particles" language="C#" type="Library" assemblyName="SdlDotNet.Particles" rootNamespace="SdlDotNet.Particles">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SdlDotNet.Particles.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
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<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>SdlDotNet.Particles.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="ParticlesExample" path="examples\\ParticlesExample" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.ParticlesExample.ParticlesExample" assemblyName="ParticlesExample" rootNamespace="SdlDotNet.Examples.ParticlesExample" icon="App.ico">
<Configuration name="Debug">
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<OutputPath>bin\Debug</OutputPath>
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<WarningLevel>4</WarningLevel>
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<Configuration name="Release">
<Options>
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<OptimizeCode>true</OptimizeCode>
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<OutputPath>bin\Release</OutputPath>
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<WarningLevel>1</WarningLevel>
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</Configuration>
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<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<!--<Project name="SdlDotNet.Gui" path="extras\\Gui" language="C#" type="Library" assemblyName="SdlDotNet.Gui" rootNamespace="SdlDotNet.Gui">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
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<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>SdlDotNet.Gui.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
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<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
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<XmlDocFile>SdlDotNet.Gui.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="SdlDotNet" localCopy="true"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>-->
<Project name="NeHe" path="examples\\NeHe" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.NeHe.NeHe" assemblyName="NeHe" rootNamespace="SdlDotNet.Examples.NeHe" icon="App.ico">
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<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Debug</OutputPath>
<DebugInformation>true</DebugInformation>
<XmlDocFile>NeHe.xml</XmlDocFile>
<WarningLevel>4</WarningLevel>
<SuppressWarnings>1595</SuppressWarnings>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<AllowUnsafe>false</AllowUnsafe>
<OutputPath>bin\Release</OutputPath>
<DebugInformation>false</DebugInformation>
<XmlDocFile>NeHe.xml</XmlDocFile>
<WarningLevel>1</WarningLevel>
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</Options>
</Configuration>
<Reference name="System" />
<Reference name="System.Drawing" />
<Reference name="System.Windows.Forms" />
<Reference name="SdlDotNet" localCopy="true"/>
<Reference name="Tao.OpenGl" localCopy="true" path="..\\..\\lib"/>
<Reference name="Tao.OpenGl.Glu" localCopy="true" path="..\\..\\lib"/>
<Reference name="Tao.Platform.Windows" localCopy="true" path="..\\..\\lib"/>
<Files>
<File buildAction="EmbeddedResource">App.ico</File>
<File subType="Form">NeHe.cs</File>
<Match path="." pattern="*.cs" recurse="true">
<Exclude name="NeHe.cs"/>
</Match>
</Files>
</Project>
<Project name="RedBook" path="examples\\RedBook" language="C#" type="WinExe" startupObject="SdlDotNet.Examples.RedBook.RedBook" assemblyName="RedBook" rootNamespace="SdlDotNet.Examples.RedBook" icon="App.ico">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
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