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using System ;
using System.Collections.Generic ;
using System.Collections ;
using System.Text ;
using System.Text.RegularExpressions ;
using System.Xml ;
using libsecondlife ;
using Nwc.XmlRpc ;
using OpenSim.Framework.Sims ;
using OpenSim.Framework.Inventory ;
using OpenSim.Framework.Utilities ;
namespace OpenSim.Framework.User
{
public class UserProfileManager : UserProfileManagerBase
{
public string GridURL ;
public string GridSendKey ;
public string GridRecvKey ;
public string DefaultStartupMsg ;
public UserProfileManager ( )
{
}
public void SetKeys ( string sendKey , string recvKey , string url , string message )
{
GridRecvKey = recvKey ;
GridSendKey = sendKey ;
GridURL = url ;
DefaultStartupMsg = message ;
}
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/ * public virtual string ParseXMLRPC ( string requestBody )
{
XmlRpcRequest request = ( XmlRpcRequest ) ( new XmlRpcRequestDeserializer ( ) ) . Deserialize ( requestBody ) ;
Hashtable requestData = ( Hashtable ) request . Params [ 0 ] ;
switch ( request . MethodName )
{
case "login_to_simulator" : * /
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public virtual string ParseXMLRPC ( string requestBody )
{
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XmlRpcRequest request = ( XmlRpcRequest ) ( new XmlRpcRequestDeserializer ( ) ) . Deserialize ( requestBody ) ;
switch ( request . MethodName )
{
case "login_to_simulator" :
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XmlRpcResponse response = XmlRpcLoginMethod ( request ) ;
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return ( Regex . Replace ( XmlRpcResponseSerializer . Singleton . Serialize ( response ) , "utf-16" , "utf-8" ) ) ;
}
return "" ;
}
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/ * public XmlRpcResponse XmlRpcLoginMethod ( XmlRpcRequest request )
{
XmlRpcResponse response = new XmlRpcResponse ( ) ;
Hashtable requestData = ( Hashtable ) request . Params [ 0 ] ;
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bool GoodXML = ( requestData . Contains ( "first" ) & & requestData . Contains ( "last" ) & & requestData . Contains ( "passwd" ) ) ;
bool GoodLogin = false ;
string firstname = "" ;
string lastname = "" ;
string passwd = "" ;
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if ( GoodXML )
{
firstname = ( string ) requestData [ "first" ] ;
lastname = ( string ) requestData [ "last" ] ;
passwd = ( string ) requestData [ "passwd" ] ;
GoodLogin = AuthenticateUser ( firstname , lastname , passwd ) ;
}
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if ( ! ( GoodXML & & GoodLogin ) )
{
XmlRpcResponse LoginErrorResp = new XmlRpcResponse ( ) ;
Hashtable ErrorRespData = new Hashtable ( ) ;
ErrorRespData [ "reason" ] = "key" ;
ErrorRespData [ "message" ] = "Error connecting to grid. Please double check your login details and check with the grid owner if you are sure these are correct" ;
ErrorRespData [ "login" ] = "false" ;
LoginErrorResp . Value = ErrorRespData ;
return ( Regex . Replace ( XmlRpcResponseSerializer . Singleton . Serialize ( LoginErrorResp ) , " encoding=\"utf-16\"" , "" ) ) ;
}
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UserProfile TheUser = GetProfileByName ( firstname , lastname ) ;
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if ( ! ( ( TheUser . CurrentSessionID = = null ) & & ( TheUser . CurrentSecureSessionID = = null ) ) )
{
XmlRpcResponse PresenceErrorResp = new XmlRpcResponse ( ) ;
Hashtable PresenceErrorRespData = new Hashtable ( ) ;
PresenceErrorRespData [ "reason" ] = "presence" ;
PresenceErrorRespData [ "message" ] = "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner" ;
PresenceErrorRespData [ "login" ] = "false" ;
PresenceErrorResp . Value = PresenceErrorRespData ;
return ( Regex . Replace ( XmlRpcResponseSerializer . Singleton . Serialize ( PresenceErrorResp ) , " encoding=\"utf-16\"" , "" ) ) ;
}
try
{
LLUUID AgentID = TheUser . UUID ;
TheUser . InitSessionData ( ) ;
// SimProfile SimInfo = new SimProfile();
// SimInfo = SimInfo.LoadFromGrid(TheUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
XmlRpcResponse LoginGoodResp = new XmlRpcResponse ( ) ;
Hashtable LoginGoodData = new Hashtable ( ) ;
Hashtable GlobalT = new Hashtable ( ) ;
GlobalT [ "sun_texture_id" ] = "cce0f112-878f-4586-a2e2-a8f104bba271" ;
GlobalT [ "cloud_texture_id" ] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621" ;
GlobalT [ "moon_texture_id" ] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621" ;
ArrayList GlobalTextures = new ArrayList ( ) ;
GlobalTextures . Add ( GlobalT ) ;
Hashtable LoginFlagsHash = new Hashtable ( ) ;
LoginFlagsHash [ "daylight_savings" ] = "N" ;
LoginFlagsHash [ "stipend_since_login" ] = "N" ;
LoginFlagsHash [ "gendered" ] = "Y" ;
LoginFlagsHash [ "ever_logged_in" ] = "Y" ;
ArrayList LoginFlags = new ArrayList ( ) ;
LoginFlags . Add ( LoginFlagsHash ) ;
Hashtable uiconfig = new Hashtable ( ) ;
uiconfig [ "allow_first_life" ] = "Y" ;
ArrayList ui_config = new ArrayList ( ) ;
ui_config . Add ( uiconfig ) ;
Hashtable ClassifiedCategoriesHash = new Hashtable ( ) ;
ClassifiedCategoriesHash [ "category_name" ] = "bla bla" ;
ClassifiedCategoriesHash [ "category_id" ] = ( Int32 ) 1 ;
ArrayList ClassifiedCategories = new ArrayList ( ) ;
ClassifiedCategories . Add ( ClassifiedCategoriesHash ) ;
Console . WriteLine ( "copying inventory data to response" ) ;
ArrayList AgentInventory = new ArrayList ( ) ;
foreach ( InventoryFolder InvFolder in TheUser . Inventory . InventoryFolders . Values )
{
Hashtable TempHash = new Hashtable ( ) ;
TempHash [ "name" ] = InvFolder . FolderName ;
TempHash [ "parent_id" ] = InvFolder . ParentID . ToStringHyphenated ( ) ;
TempHash [ "version" ] = ( Int32 ) InvFolder . Version ;
TempHash [ "type_default" ] = ( Int32 ) InvFolder . DefaultType ;
TempHash [ "folder_id" ] = InvFolder . FolderID . ToStringHyphenated ( ) ;
AgentInventory . Add ( TempHash ) ;
}
Hashtable InventoryRootHash = new Hashtable ( ) ;
InventoryRootHash [ "folder_id" ] = TheUser . Inventory . InventoryRoot . FolderID . ToStringHyphenated ( ) ;
ArrayList InventoryRoot = new ArrayList ( ) ;
InventoryRoot . Add ( InventoryRootHash ) ;
Hashtable InitialOutfitHash = new Hashtable ( ) ;
InitialOutfitHash [ "folder_name" ] = "Nightclub Female" ;
InitialOutfitHash [ "gender" ] = "female" ;
ArrayList InitialOutfit = new ArrayList ( ) ;
InitialOutfit . Add ( InitialOutfitHash ) ;
uint circode = ( uint ) ( Util . RandomClass . Next ( ) ) ;
//TheUser.AddSimCircuit(circode, SimInfo.UUID);
LoginGoodData [ "last_name" ] = TheUser . lastname ;
LoginGoodData [ "ui-config" ] = ui_config ;
LoginGoodData [ "sim_ip" ] = "127.0.0.1" ; //SimInfo.sim_ip.ToString();
LoginGoodData [ "login-flags" ] = LoginFlags ;
LoginGoodData [ "global-textures" ] = GlobalTextures ;
LoginGoodData [ "classified_categories" ] = ClassifiedCategories ;
LoginGoodData [ "event_categories" ] = new ArrayList ( ) ;
LoginGoodData [ "inventory-skeleton" ] = AgentInventory ;
LoginGoodData [ "inventory-skel-lib" ] = new ArrayList ( ) ;
LoginGoodData [ "inventory-root" ] = InventoryRoot ;
LoginGoodData [ "event_notifications" ] = new ArrayList ( ) ;
LoginGoodData [ "gestures" ] = new ArrayList ( ) ;
LoginGoodData [ "inventory-lib-owner" ] = new ArrayList ( ) ;
LoginGoodData [ "initial-outfit" ] = InitialOutfit ;
LoginGoodData [ "seconds_since_epoch" ] = ( Int32 ) ( DateTime . UtcNow - new DateTime ( 1970 , 1 , 1 ) ) . TotalSeconds ;
LoginGoodData [ "start_location" ] = "last" ;
LoginGoodData [ "home" ] = "{'region_handle':[r" + ( 997 * 256 ) . ToString ( ) + ",r" + ( 996 * 256 ) . ToString ( ) + "], 'position':[r" + TheUser . homepos . X . ToString ( ) + ",r" + TheUser . homepos . Y . ToString ( ) + ",r" + TheUser . homepos . Z . ToString ( ) + "], 'look_at':[r" + TheUser . homelookat . X . ToString ( ) + ",r" + TheUser . homelookat . Y . ToString ( ) + ",r" + TheUser . homelookat . Z . ToString ( ) + "]}" ;
LoginGoodData [ "message" ] = DefaultStartupMsg ;
LoginGoodData [ "first_name" ] = TheUser . firstname ;
LoginGoodData [ "circuit_code" ] = ( Int32 ) circode ;
LoginGoodData [ "sim_port" ] = 9000 ; //(Int32)SimInfo.sim_port;
LoginGoodData [ "secure_session_id" ] = TheUser . CurrentSecureSessionID . ToStringHyphenated ( ) ;
LoginGoodData [ "look_at" ] = "\n[r" + TheUser . homelookat . X . ToString ( ) + ",r" + TheUser . homelookat . Y . ToString ( ) + ",r" + TheUser . homelookat . Z . ToString ( ) + "]\n" ;
LoginGoodData [ "agent_id" ] = AgentID . ToStringHyphenated ( ) ;
LoginGoodData [ "region_y" ] = ( Int32 ) 996 * 256 ; // (Int32)SimInfo.RegionLocY * 256;
LoginGoodData [ "region_x" ] = ( Int32 ) 997 * 256 ; //SimInfo.RegionLocX * 256;
LoginGoodData [ "seed_capability" ] = null ;
LoginGoodData [ "agent_access" ] = "M" ;
LoginGoodData [ "session_id" ] = TheUser . CurrentSessionID . ToStringHyphenated ( ) ;
LoginGoodData [ "login" ] = "true" ;
this . CustomiseResponse ( ref LoginGoodData , TheUser ) ;
LoginGoodResp . Value = LoginGoodData ;
//TheUser.SendDataToSim(SimInfo);
return ( Regex . Replace ( XmlRpcResponseSerializer . Singleton . Serialize ( LoginGoodResp ) , "utf-16" , "utf-8" ) ) ;
}
catch ( Exception E )
{
Console . WriteLine ( E . ToString ( ) ) ;
}
break ;
}
return "" ;
} * /
public XmlRpcResponse XmlRpcLoginMethod ( XmlRpcRequest request )
{
XmlRpcResponse response = new XmlRpcResponse ( ) ;
Hashtable requestData = ( Hashtable ) request . Params [ 0 ] ;
bool GoodXML = ( requestData . Contains ( "first" ) & & requestData . Contains ( "last" ) & & requestData . Contains ( "passwd" ) ) ;
bool GoodLogin = false ;
string firstname = "" ;
string lastname = "" ;
string passwd = "" ;
if ( GoodXML )
{
firstname = ( string ) requestData [ "first" ] ;
lastname = ( string ) requestData [ "last" ] ;
passwd = ( string ) requestData [ "passwd" ] ;
GoodLogin = AuthenticateUser ( firstname , lastname , passwd ) ;
}
if ( ! ( GoodXML & & GoodLogin ) )
{
response = CreateErrorConnectingToGridResponse ( ) ;
}
else
{
UserProfile TheUser = GetProfileByName ( firstname , lastname ) ;
//we need to sort out how sessions are logged out , currently the sim tells the gridserver
//but if as this suggests the userserver handles it then please have the sim telling the userserver instead
//as it really makes things messy for sandbox mode
//if (!((TheUser.CurrentSessionID == null) && (TheUser.CurrentSecureSessionID == null)))
// {
// response = CreateAlreadyLoggedInResponse();
// }
//else
//{
try
{
Hashtable responseData = new Hashtable ( ) ;
LLUUID AgentID = TheUser . UUID ;
TheUser . InitSessionData ( ) ;
// SimProfile SimInfo = new SimProfile();
// SimInfo = SimInfo.LoadFromGrid(TheUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
Hashtable GlobalT = new Hashtable ( ) ;
GlobalT [ "sun_texture_id" ] = "cce0f112-878f-4586-a2e2-a8f104bba271" ;
GlobalT [ "cloud_texture_id" ] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621" ;
GlobalT [ "moon_texture_id" ] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621" ;
ArrayList GlobalTextures = new ArrayList ( ) ;
GlobalTextures . Add ( GlobalT ) ;
Hashtable LoginFlagsHash = new Hashtable ( ) ;
LoginFlagsHash [ "daylight_savings" ] = "N" ;
LoginFlagsHash [ "stipend_since_login" ] = "N" ;
LoginFlagsHash [ "gendered" ] = "Y" ;
LoginFlagsHash [ "ever_logged_in" ] = "Y" ;
ArrayList LoginFlags = new ArrayList ( ) ;
LoginFlags . Add ( LoginFlagsHash ) ;
Hashtable uiconfig = new Hashtable ( ) ;
uiconfig [ "allow_first_life" ] = "Y" ;
ArrayList ui_config = new ArrayList ( ) ;
ui_config . Add ( uiconfig ) ;
Hashtable ClassifiedCategoriesHash = new Hashtable ( ) ;
ClassifiedCategoriesHash [ "category_name" ] = "bla bla" ;
ClassifiedCategoriesHash [ "category_id" ] = ( Int32 ) 1 ;
ArrayList ClassifiedCategories = new ArrayList ( ) ;
ClassifiedCategories . Add ( ClassifiedCategoriesHash ) ;
ArrayList AgentInventory = new ArrayList ( ) ;
foreach ( InventoryFolder InvFolder in TheUser . Inventory . InventoryFolders . Values )
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{
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Hashtable TempHash = new Hashtable ( ) ;
TempHash [ "name" ] = InvFolder . FolderName ;
TempHash [ "parent_id" ] = InvFolder . ParentID . ToStringHyphenated ( ) ;
TempHash [ "version" ] = ( Int32 ) InvFolder . Version ;
TempHash [ "type_default" ] = ( Int32 ) InvFolder . DefaultType ;
TempHash [ "folder_id" ] = InvFolder . FolderID . ToStringHyphenated ( ) ;
AgentInventory . Add ( TempHash ) ;
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}
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Hashtable InventoryRootHash = new Hashtable ( ) ;
InventoryRootHash [ "folder_id" ] = TheUser . Inventory . InventoryRoot . FolderID . ToStringHyphenated ( ) ;
ArrayList InventoryRoot = new ArrayList ( ) ;
InventoryRoot . Add ( InventoryRootHash ) ;
Hashtable InitialOutfitHash = new Hashtable ( ) ;
InitialOutfitHash [ "folder_name" ] = "Nightclub Female" ;
InitialOutfitHash [ "gender" ] = "female" ;
ArrayList InitialOutfit = new ArrayList ( ) ;
InitialOutfit . Add ( InitialOutfitHash ) ;
uint circode = ( uint ) ( Util . RandomClass . Next ( ) ) ;
//TheUser.AddSimCircuit(circode, SimInfo.UUID);
responseData [ "last_name" ] = TheUser . lastname ;
responseData [ "ui-config" ] = ui_config ;
responseData [ "sim_ip" ] = "127.0.0.1" ; //SimInfo.sim_ip.ToString();
responseData [ "login-flags" ] = LoginFlags ;
responseData [ "global-textures" ] = GlobalTextures ;
responseData [ "classified_categories" ] = ClassifiedCategories ;
responseData [ "event_categories" ] = new ArrayList ( ) ;
responseData [ "inventory-skeleton" ] = AgentInventory ;
responseData [ "inventory-skel-lib" ] = new ArrayList ( ) ;
responseData [ "inventory-root" ] = InventoryRoot ;
responseData [ "event_notifications" ] = new ArrayList ( ) ;
responseData [ "gestures" ] = new ArrayList ( ) ;
responseData [ "inventory-lib-owner" ] = new ArrayList ( ) ;
responseData [ "initial-outfit" ] = InitialOutfit ;
responseData [ "seconds_since_epoch" ] = ( Int32 ) ( DateTime . UtcNow - new DateTime ( 1970 , 1 , 1 ) ) . TotalSeconds ;
responseData [ "start_location" ] = "last" ;
responseData [ "home" ] = "{'region_handle':[r" + ( 997 * 256 ) . ToString ( ) + ",r" + ( 996 * 256 ) . ToString ( ) + "], 'position':[r" + TheUser . homepos . X . ToString ( ) + ",r" + TheUser . homepos . Y . ToString ( ) + ",r" + TheUser . homepos . Z . ToString ( ) + "], 'look_at':[r" + TheUser . homelookat . X . ToString ( ) + ",r" + TheUser . homelookat . Y . ToString ( ) + ",r" + TheUser . homelookat . Z . ToString ( ) + "]}" ;
responseData [ "message" ] = DefaultStartupMsg ;
responseData [ "first_name" ] = TheUser . firstname ;
responseData [ "circuit_code" ] = ( Int32 ) circode ;
responseData [ "sim_port" ] = 9000 ; //(Int32)SimInfo.sim_port;
responseData [ "secure_session_id" ] = TheUser . CurrentSecureSessionID . ToStringHyphenated ( ) ;
responseData [ "look_at" ] = "\n[r" + TheUser . homelookat . X . ToString ( ) + ",r" + TheUser . homelookat . Y . ToString ( ) + ",r" + TheUser . homelookat . Z . ToString ( ) + "]\n" ;
responseData [ "agent_id" ] = AgentID . ToStringHyphenated ( ) ;
responseData [ "region_y" ] = ( Int32 ) 996 * 256 ; // (Int32)SimInfo.RegionLocY * 256;
responseData [ "region_x" ] = ( Int32 ) 997 * 256 ; //SimInfo.RegionLocX * 256;
responseData [ "seed_capability" ] = null ;
responseData [ "agent_access" ] = "M" ;
responseData [ "session_id" ] = TheUser . CurrentSessionID . ToStringHyphenated ( ) ;
responseData [ "login" ] = "true" ;
this . CustomiseResponse ( ref responseData , TheUser ) ;
response . Value = responseData ;
//TheUser.SendDataToSim(SimInfo);
}
catch ( Exception E )
{
Console . WriteLine ( E . ToString ( ) ) ;
}
//}
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}
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return response ;
}
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private static XmlRpcResponse CreateErrorConnectingToGridResponse ( )
{
XmlRpcResponse response = new XmlRpcResponse ( ) ;
Hashtable ErrorRespData = new Hashtable ( ) ;
ErrorRespData [ "reason" ] = "key" ;
ErrorRespData [ "message" ] = "Error connecting to grid. Please double check your login details and check with the grid owner if you are sure these are correct" ;
ErrorRespData [ "login" ] = "false" ;
response . Value = ErrorRespData ;
return response ;
}
private static XmlRpcResponse CreateAlreadyLoggedInResponse ( )
{
XmlRpcResponse response = new XmlRpcResponse ( ) ;
Hashtable PresenceErrorRespData = new Hashtable ( ) ;
PresenceErrorRespData [ "reason" ] = "presence" ;
PresenceErrorRespData [ "message" ] = "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner" ;
PresenceErrorRespData [ "login" ] = "false" ;
response . Value = PresenceErrorRespData ;
return response ;
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}
public virtual void CustomiseResponse ( ref Hashtable response , UserProfile theUser )
{
//default method set up to act as ogs user server
SimProfile SimInfo = new SimProfile ( ) ;
//get siminfo from grid server
SimInfo = SimInfo . LoadFromGrid ( theUser . homeregionhandle , GridURL , GridSendKey , GridRecvKey ) ;
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Int32 circode = ( Int32 ) response [ "circuit_code" ] ;
theUser . AddSimCircuit ( ( uint ) circode , SimInfo . UUID ) ;
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response [ "home" ] = "{'region_handle':[r" + ( SimInfo . RegionLocX * 256 ) . ToString ( ) + ",r" + ( SimInfo . RegionLocY * 256 ) . ToString ( ) + "], 'position':[r" + theUser . homepos . X . ToString ( ) + ",r" + theUser . homepos . Y . ToString ( ) + ",r" + theUser . homepos . Z . ToString ( ) + "], 'look_at':[r" + theUser . homelookat . X . ToString ( ) + ",r" + theUser . homelookat . Y . ToString ( ) + ",r" + theUser . homelookat . Z . ToString ( ) + "]}" ;
response [ "sim_ip" ] = SimInfo . sim_ip . ToString ( ) ;
response [ "sim_port" ] = ( Int32 ) SimInfo . sim_port ;
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response [ "region_y" ] = ( Int32 ) SimInfo . RegionLocY * 256 ;
response [ "region_x" ] = ( Int32 ) SimInfo . RegionLocX * 256 ;
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//default is ogs user server, so let the sim know about the user via a XmlRpcRequest
Console . WriteLine ( SimInfo . caps_url ) ;
Hashtable SimParams = new Hashtable ( ) ;
SimParams [ "session_id" ] = theUser . CurrentSessionID . ToString ( ) ;
SimParams [ "secure_session_id" ] = theUser . CurrentSecureSessionID . ToString ( ) ;
SimParams [ "firstname" ] = theUser . firstname ;
SimParams [ "lastname" ] = theUser . lastname ;
SimParams [ "agent_id" ] = theUser . UUID . ToString ( ) ;
SimParams [ "circuit_code" ] = ( Int32 ) theUser . Circuits [ SimInfo . UUID ] ;
ArrayList SendParams = new ArrayList ( ) ;
SendParams . Add ( SimParams ) ;
XmlRpcRequest GridReq = new XmlRpcRequest ( "expect_user" , SendParams ) ;
XmlRpcResponse GridResp = GridReq . Send ( SimInfo . caps_url , 3000 ) ;
}
}
}