OpenSimMirror/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text;
using System.Threading;
using log4net;
using Nini.Config;
using Mono.Addins;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.ClientStack.Linden;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Tests.Common
{
public class TestEventQueueGetModule : IEventQueue, INonSharedRegionModule
{
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public class Event
{
public string Name { get; set; }
public object[] Args { get; set; }
public Event(string name, object[] args)
{
name = Name;
args = Args;
}
}
public Dictionary<UUID, List<Event>> Events { get; set; }
public void Initialise(IConfigSource source) {}
public void Close() {}
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public void AddRegion(Scene scene)
{
Events = new Dictionary<UUID, List<Event>>();
scene.RegisterModuleInterface<IEventQueue>(this);
}
public void RemoveRegion (Scene scene) {}
public void RegionLoaded (Scene scene) {}
public string Name { get { return "TestEventQueueGetModule"; } }
public Type ReplaceableInterface { get { return null; } }
private void AddEvent(UUID avatarID, string name, params object[] args)
{
Console.WriteLine("Adding event {0} for {1}", name, avatarID);
List<Event> avEvents;
if (!Events.ContainsKey(avatarID))
{
avEvents = new List<Event>();
Events[avatarID] = avEvents;
}
else
{
avEvents = Events[avatarID];
}
avEvents.Add(new Event(name, args));
}
public void ClearEvents()
{
if (Events != null)
Events.Clear();
}
public bool Enqueue(string o, UUID avatarID)
{
AddEvent(avatarID, "Enqueue", o);
return true;
}
public bool Enqueue(byte[] o, UUID avatarID)
{
return true;
}
public bool Enqueue(OSD o, UUID avatarID)
{
return true;
}
/*
public void DisableSimulator(ulong handle, UUID avatarID)
{
AddEvent(avatarID, "DisableSimulator", handle);
}
*/
public void EnableSimulator (ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY)
{
AddEvent(avatarID, "EnableSimulator", handle);
}
public void EstablishAgentCommunication (UUID avatarID, IPEndPoint endPoint, string capsPath,
ulong regionHandle, int regionSizeX, int regionSizeY)
{
AddEvent(avatarID, "EstablishAgentCommunication", endPoint, capsPath);
}
public void TeleportFinishEvent (ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
uint locationID, uint flags, string capsURL, UUID agentID, int regionSizeX, int regionSizeY)
{
AddEvent(agentID, "TeleportFinishEvent", regionHandle, simAccess, regionExternalEndPoint, locationID, flags, capsURL);
}
public void CrossRegion (ulong handle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint,
string capsURL, UUID avatarID, UUID sessionID, int regionSizeX, int regionSizeY)
{
AddEvent(avatarID, "CrossRegion", handle, pos, lookAt, newRegionExternalEndPoint, capsURL, sessionID);
}
public void ChatterboxInvitation(
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UUID sessionID, string sessionName, UUID fromAgent, string message, UUID toAgent, string fromName,
byte dialog, uint timeStamp, bool offline, int parentEstateID, Vector3 position, uint ttl,
UUID transactionID, bool fromGroup, byte[] binaryBucket)
{
AddEvent(
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toAgent, "ChatterboxInvitation", sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog,
timeStamp, offline, parentEstateID, position, ttl, transactionID, fromGroup, binaryBucket);
}
public void ChatterBoxSessionStartReply(UUID sessionID, string sessionName, int type,
bool voiceEnabled, bool voiceModerated, UUID tmpSessionID,
bool sucess, string error,
UUID toAgent)
{
AddEvent(toAgent, "ChatterBoxSessionStartReply", sessionID, sessionName, type,
voiceEnabled, voiceModerated, tmpSessionID,
sucess, error);
}
public void ChatterBoxSessionAgentListUpdates (UUID sessionID, UUID toAgent, List<GroupChatListAgentUpdateData> updates)
{
AddEvent(toAgent, "ChatterBoxSessionAgentListUpdates", sessionID, toAgent, updates);
}
public void ChatterBoxForceClose (UUID toAgent, UUID sessionID, string reason)
{
AddEvent(toAgent, "ForceCloseChatterBoxSession", sessionID, reason);
}
public void ParcelProperties (OpenMetaverse.Messages.Linden.ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID)
{
AddEvent(avatarID, "ParcelProperties", parcelPropertiesMessage);
}
public void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data)
{
AddEvent(receiverAgent, "AgentGroupDataUpdate", data);
}
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public void ScriptRunningEvent (UUID objectID, UUID itemID, bool running, UUID avatarID)
{
Console.WriteLine("ONE");
throw new System.NotImplementedException ();
}
public byte[] BuildEvent(string eventName, OSD eventBody)
{
Console.WriteLine("TWOoo");
throw new System.NotImplementedException();
}
public void partPhysicsProperties (uint localID, byte physhapetype, float density, float friction, float bounce, float gravmod, UUID avatarID)
{
AddEvent(avatarID, "partPhysicsProperties", localID, physhapetype, density, friction, bounce, gravmod);
}
public void WindlightRefreshEvent(int interpolate, UUID avatarID)
{
}
public StringBuilder StartEvent(string eventName)
{
return null;
}
public string EndEvent(StringBuilder sb)
{
return "";
}
public byte[] EndEventToBytes(StringBuilder sb)
{
return new byte[0];
}
}
}