2007-07-16 15:40:11 +00:00
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#region BSD License
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/*
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Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
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Redistribution and use in source and binary forms, with or without modification, are permitted
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provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list of conditions
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and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
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and the following disclaimer in the documentation and/or other materials provided with the
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distribution.
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* The name of the author may not be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
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BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#endregion
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using System;
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using Prebuild.Core.Attributes;
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namespace Prebuild.Core.Targets
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{
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/// <summary>
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///
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/// </summary>
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[Target("sharpdev2")]
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public class SharpDevelop2Target : VS2005Target
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2009-02-19 14:35:11 +00:00
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{
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#region Properties
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public override string VersionName
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2007-12-20 11:30:56 +00:00
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{
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get
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{
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return "SharpDevelop2";
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}
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}
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2009-02-19 14:35:11 +00:00
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#endregion
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2007-07-16 15:40:11 +00:00
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#region Public Methods
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2008-03-17 20:55:21 +00:00
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2009-02-19 14:35:11 +00:00
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/// <summary>
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/// Writes the specified kern.
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/// </summary>
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/// <param name="kern">The kern.</param>
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public override void Write(Kernel kern)
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{
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base.Write(kern);
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}
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/// <summary>
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/// Cleans the specified kern.
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/// </summary>
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/// <param name="kern">The kern.</param>
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public override void Clean(Kernel kern)
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{
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base.Clean(kern);
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}
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2007-07-16 15:40:11 +00:00
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/// <summary>
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/// Gets the name.
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/// </summary>
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/// <value>The name.</value>
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public override string Name
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{
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get
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{
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return "sharpdev2";
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}
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}
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#endregion
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}
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}
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