308 lines
10 KiB
C#
308 lines
10 KiB
C#
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Reflection;
|
||
|
using System.Xml;
|
||
|
using System.Threading;
|
||
|
using libsecondlife;
|
||
|
using libsecondlife.Packets;
|
||
|
using libsecondlife.AssetSystem;
|
||
|
|
||
|
namespace libsecondlife.TestClient
|
||
|
{
|
||
|
public class LoginDetails
|
||
|
{
|
||
|
public string FirstName;
|
||
|
public string LastName;
|
||
|
public string Password;
|
||
|
public string StartLocation;
|
||
|
public string MasterName;
|
||
|
public LLUUID MasterKey;
|
||
|
}
|
||
|
|
||
|
public class StartPosition
|
||
|
{
|
||
|
public string sim;
|
||
|
public int x;
|
||
|
public int y;
|
||
|
public int z;
|
||
|
|
||
|
public StartPosition()
|
||
|
{
|
||
|
this.sim = null;
|
||
|
this.x = 0;
|
||
|
this.y = 0;
|
||
|
this.z = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public class ClientManager
|
||
|
{
|
||
|
public Dictionary<LLUUID, SecondLife> Clients = new Dictionary<LLUUID, SecondLife>();
|
||
|
public Dictionary<Simulator, Dictionary<uint, Primitive>> SimPrims = new Dictionary<Simulator, Dictionary<uint, Primitive>>();
|
||
|
|
||
|
public bool Running = true;
|
||
|
|
||
|
string contactPerson = String.Empty;
|
||
|
private LLUUID resolvedMasterKey = LLUUID.Zero;
|
||
|
private ManualResetEvent keyResolution = new ManualResetEvent(false);
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
/// <param name="accounts"></param>
|
||
|
public ClientManager(List<LoginDetails> accounts, string c)
|
||
|
{
|
||
|
this.contactPerson = c;
|
||
|
foreach (LoginDetails account in accounts)
|
||
|
Login(account);
|
||
|
}
|
||
|
|
||
|
public ClientManager(List<LoginDetails> accounts, string c, string s)
|
||
|
{
|
||
|
this.contactPerson = c;
|
||
|
char sep = '/';
|
||
|
string[] startbits = s.Split(sep);
|
||
|
|
||
|
foreach (LoginDetails account in accounts)
|
||
|
{
|
||
|
account.StartLocation = NetworkManager.StartLocation(startbits[0], Int32.Parse(startbits[1]),
|
||
|
Int32.Parse(startbits[2]), Int32.Parse(startbits[3]));
|
||
|
Login(account);
|
||
|
}
|
||
|
}
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
/// <param name="account"></param>
|
||
|
/// <returns></returns>
|
||
|
public TestClient Login(LoginDetails account)
|
||
|
{
|
||
|
// Check if this client is already logged in
|
||
|
foreach (TestClient c in Clients.Values)
|
||
|
{
|
||
|
if (c.Self.FirstName == account.FirstName && c.Self.LastName == account.LastName)
|
||
|
{
|
||
|
Logout(c);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TestClient client = new TestClient(this);
|
||
|
|
||
|
// Optimize the throttle
|
||
|
client.Throttle.Wind = 0;
|
||
|
client.Throttle.Cloud = 0;
|
||
|
client.Throttle.Land = 1000000;
|
||
|
client.Throttle.Task = 1000000;
|
||
|
|
||
|
client.SimPrims = SimPrims;
|
||
|
client.MasterName = account.MasterName;
|
||
|
client.MasterKey = account.MasterKey;
|
||
|
|
||
|
if (!String.IsNullOrEmpty(account.StartLocation))
|
||
|
{
|
||
|
if (!client.Network.Login(account.FirstName, account.LastName, account.Password, "TestClient",
|
||
|
account.StartLocation, contactPerson))
|
||
|
{
|
||
|
Console.WriteLine("Failed to login " + account.FirstName + " " + account.LastName + ": " +
|
||
|
client.Network.LoginMessage);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (!client.Network.Login(account.FirstName, account.LastName, account.Password, "TestClient",
|
||
|
contactPerson))
|
||
|
{
|
||
|
Console.WriteLine("Failed to login " + account.FirstName + " " + account.LastName + ": " +
|
||
|
client.Network.LoginStatusMessage);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (client.Network.Connected)
|
||
|
{
|
||
|
if (account.MasterKey == LLUUID.Zero && !String.IsNullOrEmpty(account.MasterName))
|
||
|
{
|
||
|
Console.WriteLine("Resolving {0}'s UUID", account.MasterName);
|
||
|
// Find master's key from name
|
||
|
DirectoryManager.DirPeopleReplyCallback callback = new DirectoryManager.DirPeopleReplyCallback(KeyResolvHandler);
|
||
|
client.Directory.OnDirPeopleReply += callback;
|
||
|
client.Directory.StartPeopleSearch(DirectoryManager.DirFindFlags.People, account.MasterName);
|
||
|
if (keyResolution.WaitOne(TimeSpan.FromMinutes(1), false))
|
||
|
{
|
||
|
account.MasterKey = resolvedMasterKey;
|
||
|
Console.WriteLine("\"{0}\" resolved to {1}", account.MasterName, account.MasterKey);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Console.WriteLine("Unable to obtain UUID for \"{0}\". No master will be used. Try specifying a key with --masterkey.", account.MasterName);
|
||
|
}
|
||
|
client.Directory.OnDirPeopleReply -= callback;
|
||
|
keyResolution.Reset();
|
||
|
}
|
||
|
|
||
|
client.MasterKey = account.MasterKey;
|
||
|
|
||
|
Clients[client.Network.AgentID] = client;
|
||
|
|
||
|
Console.WriteLine("Logged in " + client.ToString());
|
||
|
}
|
||
|
|
||
|
return client;
|
||
|
}
|
||
|
|
||
|
private void KeyResolvHandler(LLUUID queryid, List<DirectoryManager.AgentSearchData> matches)
|
||
|
{
|
||
|
LLUUID master = matches[0].AgentID;
|
||
|
if (matches.Count > 1)
|
||
|
{
|
||
|
Console.WriteLine("Possible masters:");
|
||
|
for (int i = 0; i < matches.Count; ++i)
|
||
|
{
|
||
|
Console.WriteLine("{0}: {1}", i, matches[i].FirstName + " " + matches[i].LastName);
|
||
|
}
|
||
|
Console.Write("Ambiguous master, choose one:");
|
||
|
string read = Console.ReadLine();
|
||
|
while (read != null)
|
||
|
{
|
||
|
int choice = 0;
|
||
|
if (int.TryParse(read, out choice))
|
||
|
{
|
||
|
master = matches[choice].AgentID;
|
||
|
break;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Console.WriteLine("Responce misunderstood.");
|
||
|
Console.Write("Type the corresponding number:");
|
||
|
}
|
||
|
read = Console.ReadLine();
|
||
|
}
|
||
|
}
|
||
|
resolvedMasterKey = master;
|
||
|
keyResolution.Set();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
/// <param name="args"></param>
|
||
|
/// <returns></returns>
|
||
|
public TestClient Login(string[] args)
|
||
|
{
|
||
|
LoginDetails account = new LoginDetails();
|
||
|
account.FirstName = args[0];
|
||
|
account.LastName = args[1];
|
||
|
account.Password = args[2];
|
||
|
|
||
|
if (args.Length == 4)
|
||
|
{
|
||
|
account.StartLocation = NetworkManager.StartLocation(args[3], 128, 128, 40);
|
||
|
}
|
||
|
|
||
|
return Login(account);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
public void Run()
|
||
|
{
|
||
|
Console.WriteLine("Type quit to exit. Type help for a command list.");
|
||
|
|
||
|
while (Running)
|
||
|
{
|
||
|
PrintPrompt();
|
||
|
string input = Console.ReadLine();
|
||
|
DoCommandAll(input, null, null);
|
||
|
}
|
||
|
|
||
|
foreach (SecondLife client in Clients.Values)
|
||
|
{
|
||
|
if (client.Network.Connected)
|
||
|
client.Network.Logout();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void PrintPrompt()
|
||
|
{
|
||
|
int online = 0;
|
||
|
|
||
|
foreach (SecondLife client in Clients.Values)
|
||
|
{
|
||
|
if (client.Network.Connected) online++;
|
||
|
}
|
||
|
|
||
|
Console.Write(online + " avatars online> ");
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
/// <param name="cmd"></param>
|
||
|
/// <param name="fromAgentID"></param>
|
||
|
/// <param name="imSessionID"></param>
|
||
|
public void DoCommandAll(string cmd, LLUUID fromAgentID, LLUUID imSessionID)
|
||
|
{
|
||
|
string[] tokens = cmd.Trim().Split(new char[] { ' ', '\t' });
|
||
|
string firstToken = tokens[0].ToLower();
|
||
|
|
||
|
if (tokens.Length == 0)
|
||
|
return;
|
||
|
|
||
|
if (firstToken == "login")
|
||
|
{
|
||
|
// Special login case: Only call it once, and allow it with
|
||
|
// no logged in avatars
|
||
|
string[] args = new string[tokens.Length - 1];
|
||
|
Array.Copy(tokens, 1, args, 0, args.Length);
|
||
|
Login(args);
|
||
|
}
|
||
|
else if (firstToken == "quit")
|
||
|
{
|
||
|
Quit();
|
||
|
Console.WriteLine("All clients logged out and program finished running.");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// make a copy of the clients list so that it can be iterated without fear of being changed during iteration
|
||
|
Dictionary<LLUUID, SecondLife> clientsCopy = new Dictionary<LLUUID, SecondLife>(Clients);
|
||
|
|
||
|
foreach (TestClient client in clientsCopy.Values)
|
||
|
client.DoCommand(cmd, fromAgentID, imSessionID);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
/// <param name="client"></param>
|
||
|
public void Logout(TestClient client)
|
||
|
{
|
||
|
Clients.Remove(client.Network.AgentID);
|
||
|
client.Network.Logout();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
public void LogoutAll()
|
||
|
{
|
||
|
// make a copy of the clients list so that it can be iterated without fear of being changed during iteration
|
||
|
Dictionary<LLUUID, SecondLife> clientsCopy = new Dictionary<LLUUID, SecondLife>(Clients);
|
||
|
|
||
|
foreach (TestClient client in clientsCopy.Values)
|
||
|
Logout(client);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
///
|
||
|
/// </summary>
|
||
|
public void Quit()
|
||
|
{
|
||
|
LogoutAll();
|
||
|
Running = false;
|
||
|
// TODO: It would be really nice if we could figure out a way to abort the ReadLine here in so that Run() will exit.
|
||
|
}
|
||
|
}
|
||
|
}
|