34 lines
793 B
C#
34 lines
793 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife.Packets;
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namespace OpenSim.world
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{
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partial class Avatar
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{
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private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> updateList = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
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private List<Entity> interestList = new List<Entity>();
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public void SendPacketToViewer(Packet packet)
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{
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this.ControllingClient.OutPacket(packet);
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}
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public void AddTerseUpdateToViewersList(ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock)
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{
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}
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public void SendUpdateListToViewer()
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{
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}
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private void UpdateInterestList()
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{
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}
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}
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}
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