OpenSimMirror/Common/OpenGrid.Framework.Communic.../LocalBackEndServices.cs

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.Types;
using libsecondlife;
namespace OpenGrid.Framework.Communications
{
public class LocalBackEndServices
{
protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>();
protected Dictionary<ulong, RegionCommsHostBase> regionHosts = new Dictionary<ulong, RegionCommsHostBase>();
public LocalBackEndServices()
{
}
/// <summary>
/// Register a region method with the BackEnd Services.
/// </summary>
/// <param name="regionInfo"></param>
/// <returns></returns>
public RegionCommsHostBase RegisterRegion(RegionInfo regionInfo)
{
//Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle))
{
//Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
this.regions.Add(regionInfo.RegionHandle, regionInfo);
RegionCommsHostBase regionHost = new RegionCommsHostBase();
this.regionHosts.Add(regionInfo.RegionHandle, regionHost);
return regionHost;
}
//already in our list of regions so for now lets return null
return null;
}
/// <summary>
/// </summary>
/// <param name="regionInfo"></param>
/// <returns></returns>
public List<RegionInfo> RequestNeighbours(RegionInfo regionInfo)
{
// Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle);
List<RegionInfo> neighbours = new List<RegionInfo>();
foreach (RegionInfo reg in this.regions.Values)
{
// Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY);
if (reg.RegionHandle != regionInfo.RegionHandle)
{
//Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location");
if ((reg.RegionLocX > (regionInfo.RegionLocX - 2)) && (reg.RegionLocX < (regionInfo.RegionLocX + 2)))
{
if ((reg.RegionLocY > (regionInfo.RegionLocY - 2)) && (reg.RegionLocY < (regionInfo.RegionLocY + 2)))
{
neighbours.Add(reg);
}
}
}
}
return neighbours;
}
/// <summary>
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentData"></param>
/// <returns></returns>
public bool InformNeighbourOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData
{
//Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent");
if (this.regionHosts.ContainsKey(regionHandle))
{
// Console.WriteLine("CommsManager- Informing a region to expect child agent");
this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agentData);
return true;
}
return false;
}
/// <summary>
/// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="loginData"></param>
/// <returns></returns>
public bool AddNewSession(ulong regionHandle, Login loginData)
{
//Console.WriteLine(" comms manager been told to expect new user");
AgentCircuitData agent = new AgentCircuitData();
agent.AgentID = loginData.Agent;
agent.firstname = loginData.First;
agent.lastname = loginData.Last;
agent.SessionID = loginData.Session;
agent.SecureSessionID = loginData.SecureSession;
agent.circuitcode = loginData.CircuitCode;
agent.BaseFolder = loginData.BaseFolder;
agent.InventoryFolder = loginData.InventoryFolder;
agent.startpos = new LLVector3(128, 128, 70);
if (this.regionHosts.ContainsKey(regionHandle))
{
this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agent);
return true;
}
// region not found
return false;
}
}
}