OpenSimMirror/libraries/libLSL/lslByteCode.cs

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3.3 KiB
C#
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2007-05-26 13:40:19 +00:00
using System;
using System.Collections.Generic;
using System.Text;
namespace libLSL
{
class lslByteCode
{
byte[] bytecode;
public void executeStep()
{
byte ins = nextInstruction();
lslOpcodes code = (lslOpcodes)ins;
Object arg1 = (Object)32;
Object arg2 = (Object)32;
switch (code)
{
case lslOpcodes.OP_NOOP:
break;
case lslOpcodes.OP_POP:
popBytes(4);
break;
case lslOpcodes.OP_POPS:
case lslOpcodes.OP_POPL:
// Do Stuff
break;
case lslOpcodes.OP_POPV:
popBytes(12);
break;
case lslOpcodes.OP_POPQ:
popBytes(16);
break;
case lslOpcodes.OP_POPARG:
popBytes((Int32)arg1);
break;
case lslOpcodes.OP_POPIP:
// Do Stuff
break;
case lslOpcodes.OP_POPBP:
// Do Stuff
break;
case lslOpcodes.OP_POPSP:
// Do Stuff
break;
case lslOpcodes.OP_POPSLR:
// Do Stuff
break;
case lslOpcodes.OP_DUP:
pushBytes(getBytes(4));
break;
case lslOpcodes.OP_DUPS:
case lslOpcodes.OP_DUPL:
// Do Stuff
break;
case lslOpcodes.OP_DUPV:
pushBytes(getBytes(12));
break;
case lslOpcodes.OP_DUPQ:
pushBytes(getBytes(16));
break;
case lslOpcodes.OP_STORE:
// Somefin.
break;
default:
break;
}
}
/// <summary>
/// Advance the instruction pointer, pull the current instruction
/// </summary>
/// <returns></returns>
byte nextInstruction()
{
return 0;
}
/// <summary>
/// Removes bytes from the stack
/// </summary>
/// <param name="num">Number of bytes</param>
void popBytes(int num)
{
}
/// <summary>
/// Pushes Bytes to the stack
/// </summary>
/// <param name="bytes">Ze bytes!</param>
void pushBytes(byte[] bytes)
{
}
/// <summary>
/// Get Bytes from the stack
/// </summary>
/// <param name="num">Number of bytes</param>
/// <returns>Ze bytes!</returns>
byte[] getBytes(int num)
{
return new byte[1];
}
/// <summary>
/// Saves bytes to the local frame
/// </summary>
/// <param name="bytes">Ze bytes!</param>
/// <param name="index">Index in local frame</param>
void storeBytes(byte[] bytes, int index)
{
}
}
}