18 lines
367 B
C#
18 lines
367 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.types;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Physics.Manager;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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namespace OpenSim.world
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{
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public class SceneObject : Entity
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{
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}
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}
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