OpenSimMirror/trunk/Prebuild/doc/prebuild-example1.xml

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<?xml version="1.0" encoding="utf-8"?>
<Prebuild version="1.6" xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.6.xsd">
<Solution name="RealmForge">
<Configuration name="Debug">
<Options>
<CompilerDefines>TRACE;DEBUG</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<CheckUnderflowOverflow>false</CheckUnderflowOverflow>
<AllowUnsafe>false</AllowUnsafe>
<WarningLevel>4</WarningLevel>
<WarningsAsErrors>false</WarningsAsErrors>
<SuppressWarnings>1591;219;1573;1572;168</SuppressWarnings>
<OutputPath>..\bin</OutputPath>
<DebugInformation>true</DebugInformation>
<RegisterComInterop>false</RegisterComInterop>
<IncrementalBuild>true</IncrementalBuild>
<BaseAddress>285212672</BaseAddress>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<XmlDocFile>Docs.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<CheckUnderflowOverflow>false</CheckUnderflowOverflow>
<AllowUnsafe>false</AllowUnsafe>
<WarningLevel>4</WarningLevel>
<WarningsAsErrors>false</WarningsAsErrors>
<SuppressWarnings>1591;219;1573;1572;168</SuppressWarnings>
<OutputPath>..\bin</OutputPath>
<DebugInformation>false</DebugInformation>
<RegisterComInterop>false</RegisterComInterop>
<IncrementalBuild>true</IncrementalBuild>
<BaseAddress>285212672</BaseAddress>
<FileAlignment>4096</FileAlignment>
<NoStdLib>false</NoStdLib>
<XmlDocFile>Docs.xml</XmlDocFile>
</Options>
</Configuration>
<Project name="RealmForge.Utility" path="Utility" type="Library" assemblyName="RealmForge.Utility" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Utility</OutputPath>
<XmlDocFile>RealmForge.Utility.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Utility</OutputPath>
<XmlDocFile>RealmForge.Utility.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Drawing"/>
<Reference name="System.Xml"/>
<Reference name="System.Runtime.Serialization.Formatters.Soap"/>
<Reference name="ICSharpCode.SharpZipLib"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="RealmForge.Framework" path="Framework" type="Library" assemblyName="RealmForge.Framework" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Framework</OutputPath>
<XmlDocFile>RealmForge.Framework.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Framework</OutputPath>
<XmlDocFile>RealmForge.Framework.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Xml"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Drawing"/>
<Reference name="Axiom.MathLib"/>
<Reference name="RealmForge.Utility"/>
<Reference name="Tao.OpenAl"/>
<Reference name="ICSharpCode.SharpZipLib"/>
<Reference name="csogg"/>
<Reference name="csvorbis"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
<Match pattern="*.txt" recurse="true"/>
</Files>
</Project>
<Project name="RealmForge.Genres" path="Genres" type="Library" assemblyName="RealmForge.Genres" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Genres</OutputPath>
<XmlDocFile>RealmForge.Genres.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Genres</OutputPath>
<XmlDocFile>RealmForge.Genres.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Xml"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Drawing"/>
<Reference name="Axiom.MathLib"/>
<Reference name="RealmForge.Utility"/>
<Reference name="RealmForge.Framework"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="RealmForge.UI.Forms" path="Forms" type="Library" assemblyName="RealmForge.UI.Forms" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Forms</OutputPath>
<XmlDocFile>RealmForge.UI.Forms.xml</XmlDocFile>
<AllowUnsafe>true</AllowUnsafe>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Forms</OutputPath>
<XmlDocFile>RealmForge.UI.Forms.xml</XmlDocFile>
<AllowUnsafe>true</AllowUnsafe>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Data"/>
<Reference name="System.Design"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Xml"/>
<Reference name="Axiom.MathLib"/>
<Reference name="wx.NET"/>
<Reference name="RealmForge.Framework"/>
<Reference name="RealmForge.Utility"/>
<Files>
<File buildAction="EmbeddedResource">IDE\Resources\ImagesCaptionIDE.bmp</File>
<File buildAction="EmbeddedResource">IDE\Resources\ImagesCaptionPlain.bmp</File>
<File buildAction="EmbeddedResource">IDE\Resources\ImagesMenuControl.bmp</File>
<File buildAction="EmbeddedResource">IDE\Resources\ImagesPopupMenu.bmp</File>
<File buildAction="EmbeddedResource">IDE\Resources\ImagesTabbedGroups.bmp</File>
<File buildAction="EmbeddedResource">IDE\Resources\ImagesTabControl.bmp</File>
<File buildAction="EmbeddedResource">IDE\Resources\LibraryIcon.ico</File>
<File buildAction="EmbeddedResource">IDE\Resources\TabbedInvalid.cur</File>
<File buildAction="EmbeddedResource">IDE\Resources\TabbedValid.cur</File>
<File buildAction="EmbeddedResource">IDE\Resources\WizardPicture.bmp</File>
<File buildAction="EmbeddedResource">Controls\Trees\tv_minus.bmp</File>
<File buildAction="EmbeddedResource">Controls\Trees\tv_plus.bmp</File>
<File buildAction="EmbeddedResource">Controls\Trees\treeview.bmp</File>
<File buildAction="EmbeddedResource">Controls\Trees\listview.bmp</File>
<File buildAction="EmbeddedResource">IDE\Menus\MenuControl.bmp</File>
<File buildAction="EmbeddedResource">IDE\Controls\InertButton.bmp</File>
<File buildAction="EmbeddedResource">IDE\Controls\TabbedGroups.bmp</File>
<File buildAction="EmbeddedResource">IDE\Controls\TabCOntrol.bmp</File>
<File buildAction="EmbeddedResource">IDE\Controls\WizardControl.bmp</File>
<File buildAction="EmbeddedResource">Forms\IDETest.resx</File>
<File buildAction="EmbeddedResource">Forms\IDEWindow.resx</File>
<File buildAction="EmbeddedResource">Forms\Launcher.resx</File>
<File buildAction="EmbeddedResource">Forms\MainRenderFrame.resx</File>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="RealmForge.RAGE" path="RAGE" type="Library" assemblyName="RealmForge.RAGE" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\RAGE</OutputPath>
<XmlDocFile>RealmForge.RAGE.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\RAGE</OutputPath>
<XmlDocFile>RealmForge.RAGE.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.XML"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Drawing"/>
<Reference name="Axiom.Plugins.CgProgramManager"/>
<Reference name="Axiom.Engine"/>
<Reference name="Axiom.MathLib"/>
<Reference name="Axiom.Plugins.ParticleFX"/>
<Reference name="Axiom.Platforms.Win32"/>
<Reference name="Axiom.RenderSystems.DirectX9"/>
<Reference localCopy="false" name="Axiom.RenderSystems.OpenGL"/>
<Reference name="Axiom.SceneManagers.Octree"/>
<Reference name="ICSharpCode.SharpZipLib"/>
<Reference name="System.Data"/>
<Reference name="RealmForge.Framework"/>
<Reference name="RealmForge.Utility"/>
<Reference name="ode"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="RealmForge.ScriptLibrary" path="ScriptLibrary" type="Library" assemblyName="RealmForge.ScriptLibrary" rootNamespace="RSL">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\ScriptLibrary</OutputPath>
<XmlDocFile>RealmForge.ScriptLibrary.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\ScriptLibrary</OutputPath>
<XmlDocFile>RealmForge.ScriptLibrary.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="System.XML"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Drawing"/>
<Reference name="Axiom.MathLib"/>
<Reference name="wx.NET"/>
<Reference name="RealmForge.UI.Forms"/>
<Reference name="RealmForge.RAGE"/>
<Reference name="RealmForge.Framework"/>
<Reference name="RealmForge.Utility"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="Updater" path="Updater" type="WinExe" icon="..\bin\Updater.ico" assemblyName="Updater" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin\lib\Updater</OutputPath>
<XmlDocFile>Updater.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin\lib\Updater</OutputPath>
<XmlDocFile>Updater.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="RealmForge.UI.Forms"/>
<Reference name="RealmForge.Framework"/>
<Reference name="RealmForge.Utility"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="DemoGame" path="DemoGame" type="WinExe" icon="..\bin\RealmForge.ico" assemblyName="DemoGame" rootNamespace="RealmForge">
<Configuration name="Debug">
<Options>
<OutputPath>..\bin</OutputPath>
<XmlDocFile>DemoGame.xml</XmlDocFile>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\bin</OutputPath>
<XmlDocFile>DemoGame.xml</XmlDocFile>
</Options>
</Configuration>
<ReferencePath>../bin</ReferencePath>
<Reference name="System"/>
<Reference name="RealmForge.UI.Forms"/>
<Reference name="RealmForge.ScriptLibrary"/>
<Reference name="RealmForge.RAGE"/>
<Reference name="RealmForge.Framework"/>
<Reference name="RealmForge.Utility"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
</Solution>
</Prebuild>