114 lines
4.6 KiB
C#
114 lines
4.6 KiB
C#
|
#region BSD License
|
||
|
/*
|
||
|
|
||
|
Copyright (c) 2004 - 2008
|
||
|
Matthew Holmes (matthew@wildfiregames.com),
|
||
|
Dan Moorehead (dan05a@gmail.com),
|
||
|
Dave Hudson (jendave@yahoo.com),
|
||
|
Rob Loach (http://www.robloach.net),
|
||
|
C.J. Adams-Collier (cjac@colliertech.org),
|
||
|
|
||
|
Redistribution and use in source and binary forms, with or without
|
||
|
modification, are permitted provided that the following conditions are
|
||
|
met:
|
||
|
|
||
|
* Redistributions of source code must retain the above copyright
|
||
|
notice, this list of conditions and the following disclaimer.
|
||
|
|
||
|
* Redistributions in binary form must reproduce the above copyright
|
||
|
notice, this list of conditions and the following disclaimer in the
|
||
|
documentation and/or other materials provided with the distribution.
|
||
|
|
||
|
* The name of the author may not be used to endorse or promote
|
||
|
products derived from this software without specific prior written
|
||
|
permission.
|
||
|
|
||
|
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||
|
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||
|
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
|
||
|
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||
|
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||
|
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||
|
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||
|
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||
|
POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
*/
|
||
|
#endregion
|
||
|
|
||
|
using System;
|
||
|
using System.Reflection;
|
||
|
using System.Runtime.CompilerServices;
|
||
|
using System.Runtime.InteropServices;
|
||
|
using System.Security.Permissions;
|
||
|
using System.Resources;
|
||
|
|
||
|
|
||
|
// FxCop recommended attributes
|
||
|
[assembly: ComVisible(false)]
|
||
|
[assembly: FileIOPermission(SecurityAction.RequestMinimum, Unrestricted=true)]
|
||
|
[assembly: CLSCompliant(true)]
|
||
|
|
||
|
//
|
||
|
// General Information about an assembly is controlled through the following
|
||
|
// set of attributes. Change these attribute values to modify the information
|
||
|
// associated with an assembly.
|
||
|
//
|
||
|
[assembly: AssemblyTitle(".NET Prebuild")]
|
||
|
[assembly: AssemblyDescription("A .NET project file build tool")]
|
||
|
[assembly: AssemblyConfiguration(".NET CLR")]
|
||
|
[assembly: AssemblyCompany("The Prebuild Project")]
|
||
|
[assembly: AssemblyProduct("")]
|
||
|
[assembly: AssemblyCopyright("Copyright 2004-2010 " +
|
||
|
"Matthew Holmes, " +
|
||
|
"Dan Moorehead, " +
|
||
|
"C.J. Adams-Collier, " +
|
||
|
"Rob Loach, " +
|
||
|
"David Hudson," +
|
||
|
"John Hurliman")]
|
||
|
[assembly: AssemblyTrademark("")]
|
||
|
[assembly: AssemblyCulture("")]
|
||
|
[assembly: NeutralResourcesLanguageAttribute("en-US")]
|
||
|
[assembly: AssemblyVersion("2.0.5.*")]
|
||
|
|
||
|
//
|
||
|
// Version information for an assembly consists of the following four values:
|
||
|
//
|
||
|
// Major Version
|
||
|
// Minor Version
|
||
|
// Build Number
|
||
|
// Revision
|
||
|
//
|
||
|
// You can specify all the values or you can default the Revision and Build Numbers
|
||
|
// by using the '*' as shown below:
|
||
|
|
||
|
//
|
||
|
// In order to sign your assembly you must specify a key to use. Refer to the
|
||
|
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||
|
//
|
||
|
// Use the attributes below to control which key is used for signing.
|
||
|
//
|
||
|
// Notes:
|
||
|
// (*) If no key is specified, the assembly is not signed.
|
||
|
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||
|
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||
|
// a key.
|
||
|
// (*) If the KeyFile and the KeyName values are both specified, the
|
||
|
// following processing occurs:
|
||
|
// (1) If the KeyName can be found in the CSP, that key is used.
|
||
|
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||
|
// in the KeyFile is installed into the CSP and used.
|
||
|
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||
|
// When specifying the KeyFile, the location of the KeyFile should be
|
||
|
// relative to the project output directory which is
|
||
|
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||
|
// located in the project directory, you would specify the AssemblyKeyFile
|
||
|
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||
|
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||
|
// documentation for more information on this.
|
||
|
//
|
||
|
[assembly: AssemblyDelaySign(false)]
|
||
|
[assembly: AssemblyKeyName("")]
|