Add basic new uuid gatherer tests to check behaviour when the gather seed is a missing asset

0.6.8-post-fixes
Justin Clark-Casey (justincc) 2009-11-11 18:46:04 +00:00
parent 1fa037a0c3
commit 00102e73a6
2 changed files with 66 additions and 3 deletions

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@ -0,0 +1,58 @@
/*
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using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Region.Framework.Scenes.Tests
{
[TestFixture]
public class UuidGathererTests
{
/// <summary>
/// Test requests made for non-existent assets
/// </summary>
[Test]
public void TestMissingAsset()
{
TestHelper.InMethod();
UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666");
UuidGatherer ug = new UuidGatherer(new TestAssetService());
IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>();
ug.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids);
Assert.That(foundAssetUuids.Count, Is.EqualTo(1));
}
}
}

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@ -39,9 +39,14 @@ namespace OpenSim.Tests.Common.Mock
{ {
private readonly Dictionary<string, AssetBase> Assets = new Dictionary<string, AssetBase>(); private readonly Dictionary<string, AssetBase> Assets = new Dictionary<string, AssetBase>();
public TestAssetService(IConfigSource config) public TestAssetService() {}
{
} /// <summary>
/// This constructor is required if the asset service is being created reflectively (which is the case in some
/// tests).
/// </summary>
/// <param name="config"></param>
public TestAssetService(IConfigSource config) {}
public AssetBase Get(string id) public AssetBase Get(string id)
{ {